Yet again another ability description
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I think your examples show that the calculation is done on the 10's digit itself, NOT on half of the total and then looking at the 10's digit. The 1 if 0 sort of makes it clear using your 104: since the 10's is 0, you should always get 1 (maybe zero as well, but I don't think so). 148: you should hit 1 or 2 (half of 4 is 2, so randomly 0-2, but zero maps to 1, so I think you would get 1 or 2).
Older, but not wiser
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[quote="1oldtymer" post=3300]I think your examples show that the calculation is done on the 10's digit itself, NOT on half of the total and then looking at the 10's digit. The 1 if 0 sort of makes it clear using your 104: since the 10's is 0, you should always get 1 (maybe zero as well, but I don't think so). 148: you should hit 1 or 2 (half of 4 is 2, so randomly 0-2, but zero maps to 1, so I think you would get 1 or 2).[/quote]
I always assumed it was like 1oldtymer has described. Half of 10s digit meaning if 10s is 4, number of times is 2. If 10s is 0, number of times is 1.
So number of times IS RANDOM, based on the half value of 10s digit.
I always assumed it was like 1oldtymer has described. Half of 10s digit meaning if 10s is 4, number of times is 2. If 10s is 0, number of times is 1.
So number of times IS RANDOM, based on the half value of 10s digit.
All your base are