Posted: Sat Oct 17, 2015 1:10 am
Okay, for anyone who's following the discussion around Chrome Wolf:
There are three bonus missions you can buy in the Points shop. Each one costs 300 CWP. (I earned enough to unlock the first mission in about 7-8 hours of gameplay, or partway into Mission 7.)
To unlock them, buy the Ancient Key, the Master ID, and the Classified Document.
I chose the Master ID first, because the main item in that dungeon is a CP gain accessory. (Specifically, it's a Red Beret.) I've done maybe 2/3 of the Chimera Lab, and I've found two Red Berets. Each one gives double CP (Class points) for one character, for their class AND their magic type.
Again, I unlocked the Master ID part way into Mission 7 (basically as soon as I had earned 300 CWP - and yes, I did earn them. I never buy IAP when it's this easy to earn it in-game.) I entered the Chimera Lab with everyone around Level 31-32, with the strongest available weapons and armor. Everyone's Class level was either 7 or 8 (I think it was 8.)
I've done maybe 2/3 of the Lab - I have not completed it yet - and already I've gone back to Freedom HQ to change Kruz's Class, I've changed a couple of magic Emblems because I've reached Max Levels, and my characters are now Level 41.
And the best part - from the moment I entered the Lab, I've been able to Auto almost every battle. Sometimes there are just too many enemies and I don't want to take the risk, but for the most part I just put it on Auto and don't even pay attention to the fighting. Finding your way through the Lab, and opening the right doors in the right order, is a bit of a challenge, but the random encounters are not bad.
One thing - the enemies will use Seal (Silence) A LOT. Since I'm either fighting on Auto or using Attack, I just ignore the fact that no one can use skills until I have to use some Healing, and then I just un-Seal the one I need to Cure everyone else.
There are three bonus missions you can buy in the Points shop. Each one costs 300 CWP. (I earned enough to unlock the first mission in about 7-8 hours of gameplay, or partway into Mission 7.)
To unlock them, buy the Ancient Key, the Master ID, and the Classified Document.
I chose the Master ID first, because the main item in that dungeon is a CP gain accessory. (Specifically, it's a Red Beret.) I've done maybe 2/3 of the Chimera Lab, and I've found two Red Berets. Each one gives double CP (Class points) for one character, for their class AND their magic type.
Again, I unlocked the Master ID part way into Mission 7 (basically as soon as I had earned 300 CWP - and yes, I did earn them. I never buy IAP when it's this easy to earn it in-game.) I entered the Chimera Lab with everyone around Level 31-32, with the strongest available weapons and armor. Everyone's Class level was either 7 or 8 (I think it was 8.)
I've done maybe 2/3 of the Lab - I have not completed it yet - and already I've gone back to Freedom HQ to change Kruz's Class, I've changed a couple of magic Emblems because I've reached Max Levels, and my characters are now Level 41.
And the best part - from the moment I entered the Lab, I've been able to Auto almost every battle. Sometimes there are just too many enemies and I don't want to take the risk, but for the most part I just put it on Auto and don't even pay attention to the fighting. Finding your way through the Lab, and opening the right doors in the right order, is a bit of a challenge, but the random encounters are not bad.
One thing - the enemies will use Seal (Silence) A LOT. Since I'm either fighting on Auto or using Attack, I just ignore the fact that no one can use skills until I have to use some Healing, and then I just un-Seal the one I need to Cure everyone else.