Posted: Sat Mar 05, 2016 10:03 am
Here is a summary of problems I've encountered so far. It is certainly possible that I've missed some strategy that would have made things easier. And I'm far from the most cunning player. I haven't gotten anything from the shop/store.
After 12 hours of play (I'm a slow player), my characters are level 33 at story quest 50 (I think you should compare what that means to equivalent positions in Revanant Dogma). I have spend 92360 gold so far, have about 45,000 gold on hand, and perhaps $3000 of sellable weapons. Gold/money is tough to obtain in this game, and here is what I mean.
It costs about 9000 to add a "spirit" (an ore or material in Dogma) to add an effect to a weapon. There are 2 slots available on most weapons. You have 4 characters, and each character can have 3 weapons at this stage, and 4 eventually. Let's just use the 3 weapons figure for now. So 4 charactersx3 weaponsx2 effects=24 slots to fill; at 9000 gold per slot, that is 216,000 gold.
Compare that 216,000 to my about 145000 gold to date, and even adjust for the 3 slots I've filled (216000-27000)=189,000 needed to fill the slots, and you can see that gold isn't plentiful. And of course you will want to buy armor and items. On top of that, many of the more likely valuable effects are very infrequently found on dropped/found weapons.
Battles are tough. So far there is absolutely no defense against abnormal status, nor sudden death.
The "Easy" Fairy Dungeon (like the est dungeon in Dogma) has only 10 levels and doesn't yield very much. Unfortunately, it is also difficult to bring back weapons. I've gone through twice, and one time there was no carrier on the final four levels.
After 12 hours of play (I'm a slow player), my characters are level 33 at story quest 50 (I think you should compare what that means to equivalent positions in Revanant Dogma). I have spend 92360 gold so far, have about 45,000 gold on hand, and perhaps $3000 of sellable weapons. Gold/money is tough to obtain in this game, and here is what I mean.
It costs about 9000 to add a "spirit" (an ore or material in Dogma) to add an effect to a weapon. There are 2 slots available on most weapons. You have 4 characters, and each character can have 3 weapons at this stage, and 4 eventually. Let's just use the 3 weapons figure for now. So 4 charactersx3 weaponsx2 effects=24 slots to fill; at 9000 gold per slot, that is 216,000 gold.
Compare that 216,000 to my about 145000 gold to date, and even adjust for the 3 slots I've filled (216000-27000)=189,000 needed to fill the slots, and you can see that gold isn't plentiful. And of course you will want to buy armor and items. On top of that, many of the more likely valuable effects are very infrequently found on dropped/found weapons.
Battles are tough. So far there is absolutely no defense against abnormal status, nor sudden death.
The "Easy" Fairy Dungeon (like the est dungeon in Dogma) has only 10 levels and doesn't yield very much. Unfortunately, it is also difficult to bring back weapons. I've gone through twice, and one time there was no carrier on the final four levels.