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Posted: Sat Oct 17, 2020 5:40 am
by RocketManGaming
So I've been playing the 3DS version of Asdivine Cross and I eventually came across the trailer and some images from the Android version. And I have to say the Android version looks better and of higher quality like console quality. So why isn't Asdivine Cross on consoles like the rest of the Asdivine Series. Surely it would do well. Right?
Posted: Mon Jan 01, 2024 8:07 pm
by littlegamer
Well 3DS doesn’t have Barrel Busters so we need to get weapons through other means
Posted: Mon Jan 01, 2024 9:49 pm
by Victar
The original post in this thread is from 2020. Kemco stopped adding games to the 3DS and Wii U consoles years before their eshops closed, but has been steadily adding games to Playstation, Switch, and Xbox systems, as well as Steam.
Asdivine Cross was added to PS/Switch/Xbox consoles around April 2021. It seems that Kemco is gradually adding its older games, or remakes of its older games, to console stores.
They aren't adding every game. There could be any numbers of reasons for this. Perhaps there are legal issues. Perhaps there are coding issues, especially if an older game was made on an older engine and would require a complete overhaul. All the 3DS titles removed the cash shop and had no DLC, while Kemco seems to prefer including a Shop and paid DLC for its modern console releases.
Some old games, like Journey to Kreisia, had design flaws that could sabotage their sales today. Journey to Kreisia required the player to play through the entire game twice to reach the True Ending, and would probably need a complete remake to get rid of that burdensome requirement.