Page 1 of 2

Posted: Sun Mar 06, 2016 6:15 pm
by Dipo
How about u guys? Which one is best?Attachments:Screenshot_2016-03-06-15-35-26.jpg

Posted: Sun Mar 06, 2016 6:44 pm
by Azyleo
Asdivine Dios : Meh
Asdivine Menace : Could have been better
Dogma: A game with potential, duely wasted
Glorious Savior : An awesome game minus the (censored ) skills ( An obvious pun I used ).

Posted: Sun Mar 06, 2016 9:10 pm
by Alev
Escape from Castle Orochi. No doubt. :evil:

Posted: Mon Mar 07, 2016 2:45 am
by MSG Commander
Out of those four games, Glorious Savior is definitely the best. But all of them are worth playing. :P

Posted: Sat Apr 23, 2016 1:47 am
by NightcoreZ
First Kemco game I've ever played : Infinite Dunamis
Favourite : Journey to Kreisia
Best storyline : Journey to Kreisia
Most nostalgic : Machine Knight
Best soundtracks : Symphony of the Origins (It even has an OP as well ^^)
Best designed : Asdivine Hearts
Hardest Kemco game : Band of Monsters

Just posting this to entertain myself~ I guess. XD

Posted: Sat Apr 23, 2016 2:31 am
by MSG Commander
Cool. Those are all good games.

Though my personal favorite is still Symphony of the Origin (mostly because it's the first one I played.)

Posted: Sun Apr 24, 2016 10:14 am
by LemmyTheLenny
I pretty much have all the Kemco games on my phone save for the SRPGS and Fantasy Chronicles (WHY IS IT ONLY ON iOS). I may have not played them all but my favorites are the games made by Magitek such as Chrome Wolf, Soul Historica, and Grace of Leontile. It saddens me that most of Kemco's latest releases aren't Magitek but then again, life goes on. Name any Kemco RPG and i may have played it.

Posted: Sun Apr 24, 2016 10:52 am
by MSG Commander
I bought Fantasy Chronicle on my mom's iPad but haven't got around to playing it yet. Own all the rest, but I've only played 20 or so. Magitek is good; I also like World Wide Software. Then Hit Point, then Exe Create (sorry Kreisia lovers, but that game's low on my recommended list - but it still makes the list)

Did not care for the dialogue in Blood of Calamity (actually I think it was disgusting), and I think Soul of Deva and Valkyria Soul were not any good at all.

I don't know why but it seems like the cheesier games are usually my favorite.

Posted: Sun Apr 24, 2016 6:45 pm
by Azyleo
I am a Kreisia Lover and Exe Create is below WorldwideSoftware in my eyes. Hit-Point is always on top, since they have Story = Gameplay; sometimes Story < Gameplay, but that's quite rare. Magitek need to update there Engine's, however they are always top notch in the story department.

Like I always say, Exe create needs a break and come up with better ideas. Kreisia beats Asdivine Series ( or any Kemco game series ) even though it is quite clichéd.

Posted: Sat Apr 30, 2016 5:52 am
by Overdrive
I have a large number of them on my tablet and two more on my phone. I started thinking I'd get them on chronological order from when they started publishing their mobile RPGs in America, but then quickly figured out it'd be more cost-effective to leap on sales, so I got 12 from a 99 cent sale from last year, 7 from WWS during a Humble Bundle, a few more from another 99 cent sale and have picked up a lot of their recent ones due to having a "freemium" version.

My opinions of what I've played:

Alphadia -- decent story (if a bit awkward and overly wordy), painfully easy battles, annoyingly convoluted dungeon.

Symphony of Eternity -- tiny, non-descript graphics in the overworld and dungeon, but a really fun battle system with attractively-drawn bosses. Story wasn't anything special, but it got the job done. Just a good, solid game.

End of Aspiration -- blah.

Covenant of Solitude -- what I've come to realize is the Magitec template: good story-telling with some neat twists, generally ugly graphically, music selections are really short and loop all the time. Solid game that had a decent amount of challenge, especially with some of the bosses (the final boss is the toughest mandatory challenge I've had in one of these games).

Machine Knight -- looked nice and turned into a pretty decent game eventually. But even the harder difficulty level was really easy until the final couple dungeons.

Link of Hearts -- reasonably okay game with little to set it apart from the pack other than a pretty neat (if a bit telegraphed) plot twist at the end.

Chrome Wolf -- my only regret was playing it so quickly after Covenant of Solitude because those two games look so similar. The plot was great and, while it wasn't particularly difficult, it was fun and memorable.

Alphadia Genesis -- a solid game. The harder difficulty level was a bit unbalanced, being really easy in the early going and then giving brutal boss fights later on (I went down to the easier level in the final dungeon because one of the boss fights just destroyed me due to spamming "Mow Down" every dang turn). Main flaw: Kemco games to me are great short RPGs, but don't have the dungeon/monster variety to give a longer playing experience (unless you're really into some aspect of it). This game (played up to the boss of the postgame dungeon) lasted roughly 35 hours and I was pretty tired of it by that point.

Rusted Emeth -- I'm about 4-5 hours into it and am kind of liking it. Seems to be a paper-thin plot, but the way you get it makes things like "what am I doing here?" feel more like a mystery. Seems to be a blatant take on the Metal Max series, with how hunting bounties is so integral to the game. I like how they're handled. Some are mandatory bosses, some are optional bosses and others are found in random battles.

Dead Dragons -- started this via Amazon Underground. And then my phone stopped playing it, so that was that. No big loss, if for no reason beyond how the game was as easy as Alphadia where you could hit "auto" and shut off the brain.