Antiquia Lost game length

For sharing overall play time (Normal End, True End, and Bonus Material)
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Travelman31
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Post by Travelman31 »

Normal ending here folks!
Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
(Updated May 6)

Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
LemmyTheLenny
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Post by LemmyTheLenny »

Added. That's a first i've seen an EXE Create game be 10 hours long.
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LemmyTheLenny
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Post by LemmyTheLenny »

We don't make mistakes. We just have happy accidents.
MSG Commander
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Post by MSG Commander »

Is that 8 hours or 18?
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LemmyTheLenny
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Post by LemmyTheLenny »

18 h
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jesusalva
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Post by jesusalva »

Normal ending:

 

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Uninvented
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Post by Uninvented »

I'd play Antiquia Lost for 50 hours if I could! Man, I love that game.
Laura
AbduSharif
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Post by AbduSharif »

For real this is one of the few exe-create games that's worth the time you invest into it.
I have so many Kemco Games to catch up on xD
Victar
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Post by Victar »

I played the Sony Playstation version of Antiquia Lost.

I started on Normal difficulty, then turned it up to the highest difficulty of Hell a couple dungeons in, well before reaching the ship. After that, I only lowered the difficulty once, to clear the Silver Cup Hard arena match, which allows only basic attacks - no special moves or magic.

It took me about 23 hours to reach the Normal End with 20 sidequests complete and the Arena complete through Silver Cup Medium. It took about 27 1/2 hours to reach the True Ending with all 25 sidequests complete and the Arena complete through Gold Cup Hard.

It took about 40 hours to complete the Tower of Rancor optional dungeon, all Arenas including the Maid Cup and the Secret Arenas, the Arena superboss, and all Playstation trophies.

The Playstation trophy for maxing out a single weapon's strength to +999 was the worst grind. I had to take more than one trip to the Tower of Rancor to bring back the maximum gold the party can carry, then spend it all buying and fusing Forgotten weapons.

Feeding Lunaria gems to raise her stats was also a massive grind, but at least that had a payoff of powering her up to fight a superboss. Raising a weapon to +999 isn't needed to defeat any bosses; it's only worth doing for the trophy.

I didn't completely max out Lunaria's stats, but I did max out her Speed and Intelligence at 9999. She's wearing a Ribbon gem, one of my my prizes from the "free" gacha pull, to max out her HP. The red-haired hero Bine has maxed out HP because of a weapon enhancement.

Bine got most of the stat-boosting fruits farmed in my playthrough, although Lunaria got some and Safira got a few. In the postgame, Lunaria was the only one with enough stats to take on the toughest bosses. Even with all the fruits he ate and a weapon enhancement to raise his Speed, Bine could barely get any turns compared to her. Safira and Jade almost never got turns at all.

 
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Featuring “Memories of an Overlord”, a Journey to Kreisia fanfiction novel
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