Good grinding spots
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- Member
- Posts: 38
- Joined: Sun Feb 19, 2017 10:44 pm
- 8
Ah yes, that Hitman Jewel!
I checked your 2 newly found spots too. They're good, but we have to be careful when for Hell Blowfish Island. There's 1 monster (purple slimy thing with 4 "arms") which hits real hard and is harder to kill. Strangely, Unison spell "Destruction" isn't as effective as "Atomic Array" (Holy Ray x Holy Ray). I think it may be due to its Shadow elemental nature.
I checked your 2 newly found spots too. They're good, but we have to be careful when for Hell Blowfish Island. There's 1 monster (purple slimy thing with 4 "arms") which hits real hard and is harder to kill. Strangely, Unison spell "Destruction" isn't as effective as "Atomic Array" (Holy Ray x Holy Ray). I think it may be due to its Shadow elemental nature.
[quote=19815]Thank you for the grinding info. I do have a question, I just got the flying pugwort, but I am still below level 90, any suggestions where I can start grinding out levels at this point of the game?
[/quote]
I'm assuming you didn't increase your stats using any seeds exchanged from the Arenas and still at "original" stat levels below 90.
I'd recommend starting with spots #1 and #2 at Easy or Normal difficulty before switching to higher difficulties if you feel you can manage.
You will experience difficulty if you don't have weapon effect "Critical" because you'll only be hitting 1 damage.
Remember to use spells and Unisons that have high hit counts to kill and accumulate higher bonus rewards from overkills.
[/quote]
I'm assuming you didn't increase your stats using any seeds exchanged from the Arenas and still at "original" stat levels below 90.
I'd recommend starting with spots #1 and #2 at Easy or Normal difficulty before switching to higher difficulties if you feel you can manage.
You will experience difficulty if you don't have weapon effect "Critical" because you'll only be hitting 1 damage.
Remember to use spells and Unisons that have high hit counts to kill and accumulate higher bonus rewards from overkills.
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- Member
- Posts: 58
- Joined: Thu Jul 07, 2016 8:04 pm
- 9
Note that Metal Monsters of all types (listed below) can appear if a Metal Jewel is equipped. Also Metal types of Safe and Aquariums can appear as well.
Safes and Aquariums drop a variety of items.
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Level 100 Area - Abyss Shark drops
Heal Matter
Magic Matter
Oblivion Sword
Level 100 Area - Blitz Demoness drops
Long Boots
Great Heels
Oblivion Heels
Level 100 Area - Lycaste drops
Lockpick
Skill Honey
Mandrake Jewel
Level 100 Area - Proto Tri-Head drops
Miracle-Grow
Magic Matter
Oblivion Heels
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Level 300 Area - Angel Pugwort drops
Heal Matter
Magic Matter
Oblivion Sword
Level 300 Area - Crossbred Pugwort drops
Skill Matter
HP Seed
Oblivion Baton
Level 300 Area - Fleecy Pugwort drops
Heal Matter
MP Seed
Oblivion Sword
Level 300 Area - Sheepy Pugwort drops
Heal Matter
VIT Seed
Oblivion Heels
More on other areas later.
Information on Safe and Aquarum drops, refer to:
https://rpginsanity.com/forum/asdivine- ... afe-drops/
https://rpginsanity.com/forum/asdivine- ... afe-drops/