Slots Question.
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"I almost didn't beat the Dream Wisp (I don't remember if this was the name), but after dealing 131.1m damage I forgot to recast Both Health Restore Spells.." But I killed him the next turn without him acting.
Just before the fight, I got to level 106 for Cleric, Got 2 Essences of the Wisp. Boss Treasure gave one essence, and thanks to that I can have Full Dreamforged Set for main team. Lucky me!
I just opened the new path so it'll be another few days of grinding for another set.
Just before the fight, I got to level 106 for Cleric, Got 2 Essences of the Wisp. Boss Treasure gave one essence, and thanks to that I can have Full Dreamforged Set for main team. Lucky me!
I just opened the new path so it'll be another few days of grinding for another set.
????? ??? ???? ?? ???? ?? ????? ??.
News Flash! Nate Monster heard wails of pain from the Dream Wisp, and saw that many dungeons were empty! Where were the guardian monsters? What was that writing on the wall? It looked like "Mastertrek was Here". Nate Monster has run off to his laboratory to start creating some replacement monsters. He is rushing because he can hear the footsteps of a powerful party, guided by the master strategist, Mastertrek, coming closer.
Older, but not wiser
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Fun story 
As You can see from the picture, Sorcerer is vastly superior to the Juggernaut (who was attacking every turn). That's why in Long Fights Sorcerer is the best option even though I wasn't using Damage spells every turn as I had to consider using Focus Buff (I completely forgot about it halfway through the battle, only Sorcerer needs this buff) and Mana Regen too (Kept The Mana Full every turn as it heals 2875 MP).
The only character who died was Juggernaut, this happened solely because Shield Buff went off, Cleric cast it immediately after Juggernaut died..

As You can see from the picture, Sorcerer is vastly superior to the Juggernaut (who was attacking every turn). That's why in Long Fights Sorcerer is the best option even though I wasn't using Damage spells every turn as I had to consider using Focus Buff (I completely forgot about it halfway through the battle, only Sorcerer needs this buff) and Mana Regen too (Kept The Mana Full every turn as it heals 2875 MP).
The only character who died was Juggernaut, this happened solely because Shield Buff went off, Cleric cast it immediately after Juggernaut died..
????? ??? ???? ?? ???? ?? ????? ??.
Back in Larkwood after a narrow victory over Serevok. I just needed one more turn, when the monster killed 3 of my party in one shot. Life in a Bottle raised them back to fighting form, and that one turn did the trick. Now healing wounds and evaluating inventory. I used a lot of items for buffing and a few strong potions to replenish mana for the spellcasters after they were raised from the dead.
Older, but not wiser
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[quote=36365]
Back in Larkwood after a narrow victory over Serevok. I just needed one more turn, when the monster killed 3 of my party in one shot. Life in a Bottle raised them back to fighting form, and that one turn did the trick. Now healing wounds and evaluating inventory. I used a lot of items for buffing and a few strong potions to replenish mana for the spellcasters after they were raised from the dead.
[/quote]
Finally you're able to get much better MP Potions
Back in Larkwood after a narrow victory over Serevok. I just needed one more turn, when the monster killed 3 of my party in one shot. Life in a Bottle raised them back to fighting form, and that one turn did the trick. Now healing wounds and evaluating inventory. I used a lot of items for buffing and a few strong potions to replenish mana for the spellcasters after they were raised from the dead.
[/quote]
Finally you're able to get much better MP Potions

????? ??? ???? ?? ???? ?? ????? ??.
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