I have to put this post in this topic, as I don't have the authority to create a new topic in this forum. This post is about the android DotQuest-RE version in Google Play. Using the Japanese Wiki translated by Google, I have cleaned up the table below and aligned it with the names and data in the current android "DotQuest-RE". BTW, I think the title "Dotquest" is poorly translated, and the game should really be called "GrindFest."
There are some differences from the Wiki, perhaps from different platform versions, errors in the Wiki, or some mistake on my part. Although the Wiki has tables for the weapon skills, I have not included them because there are conditions other than character level and skill level to acquire the skill (unlike magic, which does have conditions). It is helpful to know, however, the highest weapon skill you need to reach in order to acquire all skills for that weapon: sword 12 katana 12 wand 6 claw 13 knife 11
"Power" is from the Wiki and is a measure of RELATIVE attack strength. The Wiki isn't clear to me whether the atk power here is directly comparable to the power of skills, or must be first divided by 2 to a valid comparison.
Name
Element
MP
Effect
Required
Learned by
Power
Cure
life
3
Recovers small amount of HP
LV 4
Luna, Rin, Supika
Cure 2
life, magic pro
5
Recovers standard amount of HP
LV 10 Life 2
ALL
Cure 3
life, magic pro
8
Recovers large amount of HP
LV 18 Life 4
Rin, Supika
Heal
life
8
Recovers small amount of HP ALL
LV 10 Life 3
Luna, Rin, Supika
Heal 2
life, magic pro
15
Recovers standard HP ALL
LV 22 Life 5
Rin, Supika
Recover
life
2
Recovers bad status
LV 3
Shota, Luna, Supika
Recover 2
life
6
Recovers bad status ALL
LV 14 Life 4
Shota, Luna, Supika
Revive
life
10
Revives a dead team mate and recovers small HP
LV 11 Life 3 MD 1
Luna, Rin, Supika
Revive 2
life
15
Revives a dead team mate and recovers standard HP
LV 20 Life 7 MD 3
Rin, Supika
Fire
fire
2
Low damage to one enemy
LV 3
ALL
14
Fire 2
fire, magic atk
6
Medium damage to one enemy
LV 7 Fire 1
ALL
23
Fire 3
fire, magic atk
12
High damage to one enemy
LV 16 Fire 4
ALL
36
Flame Bomb
fire
6
Low damage to ALL enemies
LV 10 Fire 2
ALL
16
Flare Bomb
fire, magic atk
13
Medium damage to ALL enemies
LV 20 Fire 5
ALL
24
Ice
ice
2
Low damage to one enemy
LV 4
ALL
14
Ice 2
ice, magic atk
6
Medium damage to one enemy
LV 8 Ice 1
ALL
23
Ice 3
ice, magic atk
12
High damage to one enemy
LV 15 Ice 4
ALL
36
Snow Storm
ice
6
Low damage to ALL enemies
LV 12 Ice 2
ALL
16
Snow Storm 2
ice, magic atk
13
Medium damage to ALL enemies
LV 18 Ice 5
ALL
24
Spark
electric
6
Low damage to one enemy
LV 5
Shota, Rin, Supika
14
Spark 2
electric, magic atk
6
Medium damage to one enemy
LV 9 Elect 1
Shota, Rin, Supika
23
Spark 3
electric, magic atk
12
High damage to one enemy
LV 15 Elect 4
Shota, Rin, Supika
36
Thunder Volt
electric
6
Low damage to ALL enemies
LV 12 Elect 2
Shota, Rin, Supika
16
Thunder Volt 2
electric, magic atk
13
Medium damage to ALL enemies
LV 20 Elect 5
Shota, Rin, Supika
24
Aero Shot
wind
5
Medium damage to one enemy
LV 9
ALL
19
Aero Typhoon
wind
10
Low damage to ALL enemies
LV 11 Wind 2
ALL
19
Heat Weapon
fire
4
Increase ATK of target
LV 7 Fire 2
Shota, Rin, Supika
Heat Weapon 2
fire
8
Increases ATK of target
Shota, Rin, Supika
Ice Barrier
ice
3
Increases defense of target
LV 7 Ice 2
ALL
Aero Wind
wind
3
Increases agility of target
LV 8 Wind 2
ALL
Magic Weapon
magic atk
4
Increases magic atk of target
LV 9 Mag ATK 1
Shota, Supika
Magic Weapon 2
magic atk
8
Increase magic atk of target
Shota, Supika
Magic Barrier
magic pro
3
Increases magic defense of target
LV 9 Mag Pro 1
ALL
Ice Wall
ice, magic pro
8
Increases defense of ALL
LV 14 Ice 3 Mag Pro 2
ALL
Ice Wall 2
ice, magic pro
16
Increases defense of ALL
ALL
Magic Wall
magic pro
8
Increases magic defense of ALL
LV 14 Mag Pro 2
ALL
Magic Wall 2
magic pro
16
Increases magic defense of ALL
ALL
Aero Rain
wind
8
Increases agility of ALL
LV 17 Wind 3 Life 3
ALL
Aero Rain 2
wind
16
Increase agility of ALL
Poison
poison
4
Low damge and poison to one enemy
LV 6
Shota, Supika
9
Poison Cloud
poison
9
Low damage and poison to ALL
LV 13 Poison 2
Shota Supika
12
Lightning
magic atk
12
Medium damage to ALL
LV13 Mag ATK 2
Shota,Luna, Supika
20
Lightning 2
magic atk
22
High damage to ALL
LV 23 Mag ATK 5
Shota, Luna, Supika
34
Lightning Nova
magic atk
28
High damage to one enemy
LV 22 Mag ATK 7
Supika
75
Ice Inferno
fire, ice
25
High damage to ALL
LV 25 Fire 5 Ice 5
Shota, Supika
37
Thunder Flare
fire, electric
28
High damage to ALL
LV 25 Fire 5 Elec 5
Shota, Supika
50
Venom Flame
fire, poison
20
High damage and poison to ALL
LV 23 Fire 5 Poison 3
Shota, Supika
30
Ice Laser
ice, magic atk
30
High damage and decreases defense for one enemy
LV 25 Ice 6 Mag ATK 6
Supika
58
Refresh Cure
life
6
Recovers hit points and bad status of one ally
LV 11 Life 4
Luna, Supika
Freeze Aero
ice, wind
26
High damage to ALL
LV 25 Ice 5 Wind 4
Supika
42
Magic in DotQuest-RE
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I don't really think that they're different games aside from being an re-release of the game (well, I tried it but saw exactly same thing as in EN version.. except different graphics). I didn't play EN much because I got bored (I could go back) but I see that leveling up skills is tough.. FF II had that too and although I like the game I didn't want to farm magic to max level aside from the ones that can be maxed easily like Cure.
Did you beat DotQuest RE?
Did you beat DotQuest RE?
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Yes, I completed the game. Just grinding. Now, there is a small trick that works quite well for grinding the health stuff. A variant, not as good, works for the weapon skills, too. Go just outside the first castle (elm castle) where the monsters are so weak they can't really hurt you. (That is once you have some strength). Just set up the auto battle by having EVERYBODY do the cheapest healing they have (either the 2 or 3 point magic healing stuff), press auto, and walkaway. When somebody runs out of MP, they will start attacking the monsters and easily defeat them. You can rather quickly get almost all the healing magic you need this way. For weapon skills, have 3 of the party do the cheap non-attacking MP stuff, and have the remaining character do the weapon skill you want to raise. That still takes a long time. In fact, the entire game is just a massive repetitive grind, which is required if you want to beat the final boss. There is one powerful heal all spell you need (for 2 characters), and at least 3 of your characters should have the top of the line attacking skill (not magic). Along the way you should get enough money to buy consumables, but the need along the way for good equipment really requires a lot of money.
I don't think the game is worth the time at all.
I don't think the game is worth the time at all.
Older, but not wiser
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I remember that I was actually at the very beginning of the game (only went to other town, didn't go down the bridge) after which I grinded and forgot about it. That game has very bad system (if there were items that would speed up gaining skill levels then maybe it would be somehow worth playing but I'm sure there is no such thing. So I also agree.
????? ??? ???? ?? ???? ?? ????? ??.