Posted: Mon Jan 08, 2018 8:20 am
so you mastered your set up, everyone has all the skills for their chosen class, and the time to choose plates based on attributes has come, well i'm here to help
first and formost, the best plates are class teir 3 plates, they offer more then double the overall attributes for less then double the ep cost
now lets list what each stat does
hp/mp self explanitory
str- increase the attack stat which effects physical damage dealt, seems higher strength characters crit slightly more then those of lower strength when using physical attacks, importent for physical DPS
int - increase damage dealth by spells while also reducing incoming spell damage, seems higher intellegence characters crit slightly more often then lower intellegence characters when using magic spells, importent for magic DPS and magic healing, no idea if it effects support spells
vit - increases defense which lowers incoming physical damage, seems higher vit characters get hit with crits slightly less often then lower vit characters
spd - effects rate of turns, seems to effect evasion, hit, and crit rates, the killer stat, having only 30% more allows a character to get 2 turns in the time it takes the lower spd character to get a turn
now each stat has a prefered plate for targeting that stat
hp - hero/sword plate A (total 60)
mp - Sorceror/Alchemist/staff plate A (total 40)
str - hi dragonite/chevalier/martial plate A (total 12)
int - capalist plate (12 total vs the 10 total from sage plate which gives 10 more hp and 5 more mp)
vit - paladin (total 11)
spd - psychic/ dagger plate A (total 10)
but it should be known certain plates are better for over all growth for certain roles
brigand king king plate is better for physical dps for speed boosts (1 less speed but double the strength over psychic) while the physic is better for every one else
now the chevalier plate i think is better for hp more physical DPS (only 20 less hp for double/triple the str)
and the paladin plate is better over all for other classes ( the vit differance makes up for the loss of 20 hp)
for mp, the alchemist plate offers the best stats all around compared to the sorceror but the sorceror might be a better choice for magic dps (1 less str/spd for 1 more int) depending on what you need over all
the deity and idol plates are not taken into consideration nor are th lottery plates due to expense
first and formost, the best plates are class teir 3 plates, they offer more then double the overall attributes for less then double the ep cost
now lets list what each stat does
hp/mp self explanitory
str- increase the attack stat which effects physical damage dealt, seems higher strength characters crit slightly more then those of lower strength when using physical attacks, importent for physical DPS
int - increase damage dealth by spells while also reducing incoming spell damage, seems higher intellegence characters crit slightly more often then lower intellegence characters when using magic spells, importent for magic DPS and magic healing, no idea if it effects support spells
vit - increases defense which lowers incoming physical damage, seems higher vit characters get hit with crits slightly less often then lower vit characters
spd - effects rate of turns, seems to effect evasion, hit, and crit rates, the killer stat, having only 30% more allows a character to get 2 turns in the time it takes the lower spd character to get a turn
now each stat has a prefered plate for targeting that stat
hp - hero/sword plate A (total 60)
mp - Sorceror/Alchemist/staff plate A (total 40)
str - hi dragonite/chevalier/martial plate A (total 12)
int - capalist plate (12 total vs the 10 total from sage plate which gives 10 more hp and 5 more mp)
vit - paladin (total 11)
spd - psychic/ dagger plate A (total 10)
but it should be known certain plates are better for over all growth for certain roles
brigand king king plate is better for physical dps for speed boosts (1 less speed but double the strength over psychic) while the physic is better for every one else
now the chevalier plate i think is better for hp more physical DPS (only 20 less hp for double/triple the str)
and the paladin plate is better over all for other classes ( the vit differance makes up for the loss of 20 hp)
for mp, the alchemist plate offers the best stats all around compared to the sorceror but the sorceror might be a better choice for magic dps (1 less str/spd for 1 more int) depending on what you need over all
the deity and idol plates are not taken into consideration nor are th lottery plates due to expense