Posted: Sun Dec 16, 2018 12:59 am
When selecting your active party using the "Formation" command (under "Strategy"), you might get the message, "The size is over the range." This is not an error, but a feature. Each monster has a "size" ranging from 1-3 , but you can't see it except in the "Book" (Thanks to Mastertrek). Most monsters have a size of 1, but the higher level monsters have 2-3. The total of the sizes of all monsters in your active party cannot exceed 4. So you could have 4 monsters of size 1, or say 2 monsters of size 2, or even 2 monsters with a 1 and 3. You might think, well, it is a weakness to have only 3 active monsters, so why choose that? Well, it turns out that "size" also dictates the number of consecutive "turns" the monster gets during his turn. That is, a monster of size 3 gets to attack/magic 3 times in a row! For example, the World Tree monster has size 3. He can wield a weapon that strikes twice each "attack." This means that the World Tree can land 6 strikes in a single "turn." Even better, if the World Tree has enough MP, he can use his 6 strike magic to land 18 hits in a single "turn."
How do you know the size of any monster? Just try fitting it in your party after putting in 3 monsters of size one. If it fits, the monster is a one. If not, try fitting it in your party after putting in 2 monsters of size one, etc. Or you can just follow Mastertrek's advice in look in the "Book" (upper right corner of most monster details).
How do you know the size of any monster? Just try fitting it in your party after putting in 3 monsters of size one. If it fits, the monster is a one. If not, try fitting it in your party after putting in 2 monsters of size one, etc. Or you can just follow Mastertrek's advice in look in the "Book" (upper right corner of most monster details).