Monochrome Order
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- Member
- Posts: 58
- Joined: Thu Jul 07, 2016 8:04 pm
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I thought I'd make a few comments about the Monochrome Order. By the way, you can get a lot of information about the game at https://www.trueachievements.com/forum/ ... id=1132076.
Your potential interest in the game is likely the story with multiple endings based on your actions. While it is true that there are 5 endings (I reached them all, and defeated the 4 "Super Bosses" ), with rather different story outcomes, and more than just cut scenes, there are problems with this structure. The main weakness is that you must replay great chunks of the game (even some of the tutorial type scenes near the beginning) for all but one of the scenarios (called "routes" in the game, but I'll call them paths). This can be both time consuming and boring, as you explore the same dungeons over and over. Not every region or subquest (called "judgments" in the game) is open in every path, so some repetition is avoided, and some new story bits available. Another weakness is that not every NPC, who can take an active role in your battle party, is available in every path. If story is important to you, my guess is that after raising the level of an NPC and employing him/her in major battles, you probably have some emotional attachment to that NPC. You will not be happy when that NPC is not present in your replay path.
With so much variation possible, I would want to have several save game slots, but the game only provides 3. Also, and this is important, if you wish to pursue all the paths and not go completely crazy with the repetition and random battles, you should make the inapp purchase with real money ($1.99 I think) of the "Chain of Destiny." This item allows you to set the encounter rate (none, every step, or default) and vary it as much and as often as you like. Set to none ("off") and speed through the dungeons with no random encounters.
Your potential interest in the game is likely the story with multiple endings based on your actions. While it is true that there are 5 endings (I reached them all, and defeated the 4 "Super Bosses" ), with rather different story outcomes, and more than just cut scenes, there are problems with this structure. The main weakness is that you must replay great chunks of the game (even some of the tutorial type scenes near the beginning) for all but one of the scenarios (called "routes" in the game, but I'll call them paths). This can be both time consuming and boring, as you explore the same dungeons over and over. Not every region or subquest (called "judgments" in the game) is open in every path, so some repetition is avoided, and some new story bits available. Another weakness is that not every NPC, who can take an active role in your battle party, is available in every path. If story is important to you, my guess is that after raising the level of an NPC and employing him/her in major battles, you probably have some emotional attachment to that NPC. You will not be happy when that NPC is not present in your replay path.
With so much variation possible, I would want to have several save game slots, but the game only provides 3. Also, and this is important, if you wish to pursue all the paths and not go completely crazy with the repetition and random battles, you should make the inapp purchase with real money ($1.99 I think) of the "Chain of Destiny." This item allows you to set the encounter rate (none, every step, or default) and vary it as much and as often as you like. Set to none ("off") and speed through the dungeons with no random encounters.
Older, but not wiser
[quote=37749]
@1oldtymer Is there a new game+ feature by any chance?
[/quote]
I think Monochrome Order multiple endings are all done by NG+ method.
Which is also why there's complains here, because you're forced to redo the tutorial judgment ~five times to get all endings (that on NG+)
@1oldtymer Is there a new game+ feature by any chance?
[/quote]
I think Monochrome Order multiple endings are all done by NG+ method.
Which is also why there's complains here, because you're forced to redo the tutorial judgment ~five times to get all endings (that on NG+)
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