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Posted: Wed Oct 18, 2023 10:02 am
by MPG Annihilator
[COUPLE OF DISCLAIMERS HERE BEFORE I GET INTO THE GUIDES]
*All fights were done on Very Hard difficulty
**No boosts from aid were used
***None of the permanent stat boosting items were used
****I am fighting everything at level 94-95, energi all maxed at 99 via all intelligence/ability rings and all quests done so I have every limit break

(Party I used for all of the fights: Leon, Milly, Enah, Jenim, although any composition that includes Milly works)

Legendary Sword: (Tower of Espers)

Energy Buster [Dark]

HP: 100,080

Moveset:
Basic Attack
Stomp
Heavy Swing
Flame Dance

[Below 66%]
Deltadia

[At Very Low HP]
Alphadia

Strat:

Every time Flame Dance is cast, double holy to minimize it’s attack

Once it starts casting Deltadia, Milly should use Divine Ballad as Deltadia does an alarming amount of damage to the party, especially once it gets low, and will do great damage to the boss

(It should also be mentioned that for this boss and all bosses afterwards, Alphadia straight up kills you (11,000-15,000 damage, good luck surviving that) so Reflect or Dark Curtain is required, ideally reflect so the boss kills itself immediately afterwards

As for dealing damage, any offensive limit break is a good way to get some damage in, otherwise spam Catastrophe, the strongest single target Energi, way better than Omegadia

Make sure to use Ether Energi’s Often, as you’ll be using a lot of Energi especially in the early parts of the fight to survive, as well as them being useful to top off HP

Legendary Spear: (Turbid Waterway)

Energi Oraidos [Light]

HP: 97,300

Moveset:
Basic Attack
Heavy Swing
Hinder
Light Weapon
Flare Weapon

[At Very Low HP]
Alphadia

Strat:

This boss loves to spam Energi and it’s alarmingly strong basic attack so Divine Ballad and Holy immediately render the boss mostly helpless. With Ether Energi’s for healing and spamming Catastrophe this should be a relatively quick fight since the boss is not only weak to catastrophe but its own Energi does good damage against it, so keep holy up and the boss should fall before Divine Ballad’s reflect runs dry.

Legendary Katana: (Ruins Upper Stratum)

Energi Demon [Dark]

HP: 96,605

Moveset:
Basic Attack
Terror Touch
Shadow Bomb
Gammadia
*There might be more, this fight is not something I can stall to find out the full moveset for

[At Very Low HP]
Alphadia

Strat:

This fight will kill you several times before you get a chance to start the fight

The fight always opens with it going before your party twice, first action guaranteed to be Gammadia, the second action is random and determines if the run is viable. Ideally terror touch or a basic attack on NOT MILLY to get the fight rolling

THIS ALSO ASSUMES HE DOESN’T ACT BETWEEN THE THREE REMAINING PARTY MEMBERS

This fight the party members are more important as the two that are alive need to be faster than Milly to revive the 4th party member, restore 3, THEN Milly casts Divine Ballad. With Divine Ballad up the boss will take about 4 or 5 turns of Gammadia/Shadow Bomb blasting itself and kill itself. This will be by far the quickest fight regardless if you die immediately or not

(There really is not a more viable strat than this at this level)

Legendary Gun: (Sanctuary of Silence)

Ulberia [Void]

HP: 100,080

Moveset:
Basic Attack
Stomp
Five Attack
Shield 2

[Below 66%]
Deltadia

[At Very Low HP]
Alphadia

Strat:

Her physical attacks hit HARD. Her basic is nothing to scoff at and Five Attack can easily reduce you to low HP

Holy and Shield 2 up the party as early as you can and keep Holy up forever. Restore 2 and 3 while using plenty of Ether Energi’s is also vital.

For damage, if you are using Myu or Barock, use their limit breaks, otherwise use Catastrophe for damage (Leons and Jenim’s are just… worse than Catastrophe)

Once she starts casting Deltadia immediately heal everyone to full and have Milly use Divine Ballad and pray for another Deltadia to help chip her HP away. Keep yourself topped off and Holy up but don’t be afraid to get some damage if you think you are safe. This is gonna be a bit of a longer fight but should easily be winnable in time

Legendary Staff: (Sea Cave of Andago)

Bone Drake

HP: 98,690

Moveset:
Basic Attack
Howl
Light Weapon
Life Drain
Gammadia
*There may be more but it mostly spams Energi attacks so reflect stalling works wonders

[At Very Low HP]
Alphadia

Strat:

Cast Holy, heal after the initial attacks and have Milly use Divine Ballad

After that sit back and spam Catastrophe. That’s it.

Catastrophe + Reflected damage will kill it in no time and its basic attacks aren’t strong enough to warrant healing over.

Legendary Manifer: (Cave of Oblivion)

Pazuzu [Dark]

HP: 96,605

Moveset:

Basic Attack
Terror Touch
Inferno
Black Death
Deltadia
*There might be more but it killed itself with Reflect stall too fast and Reflect stall is the only viable strat here

[At Very Low HP]
Alphadia

Strat:

It will immediately cast Deltadia + Any other one of its normal moves. Pray it doesn't kill you and someone can cast Restore 3. Once it’s Milly’s turn no matter what the party is looking like cast Divine Ballad to reflect the Deltadia’s for massive damage then keep your health up with Ether Energi’s and spam limit breaks and Catastrophe for some extra damage. The boss will be dead before long so long as you survive the first few turns