Metal Monsters Grinding
Monster Stats, Change X2 On Hard, X4 on Expert. Their Levels Also Increase Significantly to cope up with the stats.
The Drop rate Increases by x.75 Every Change in Difficulty as far as I have Seen.
EXP Multiplies in increase to x0.75 Per Change in Level.
SP Also Increases but I didnt bother looking at it lol.
The Drop rate Increases by x.75 Every Change in Difficulty as far as I have Seen.
EXP Multiplies in increase to x0.75 Per Change in Level.
SP Also Increases but I didnt bother looking at it lol.
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[quote=37366]
Strangely enough, I haven’t seen a single metal monster on that island yet, but I’ve seen plenty in the ocean around it.
[/quote]
https://www.rpginsanity.com/asdivine-menace/world-map/
The island in shape of X is the metal region. (And is asdivine is another, harder region).
In it, all monsters are (or should be) metal... Would be weird otherwise.
Strangely enough, I haven’t seen a single metal monster on that island yet, but I’ve seen plenty in the ocean around it.
[/quote]
https://www.rpginsanity.com/asdivine-menace/world-map/
The island in shape of X is the metal region. (And is asdivine is another, harder region).
In it, all monsters are (or should be) metal... Would be weird otherwise.
Jesusalva / Jesusaves (Buy me a coffee!) / (Sponsor the website!)
Make your time.
Make your time.
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Not sure if inthis game it's too, but usually there is always a ring/orb in Kemco games that allows acting as first. It's a great thing when for example you are trying to farm weapons from lvl 800 enemies.
Either way, if you have some Speed seeds, look at your arty members to see who has the highest speed and use that seeds on them.
Either way, if you have some Speed seeds, look at your arty members to see who has the highest speed and use that seeds on them.