Final game stats - only look if you are at the end
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For those who would like to have some numbers to aim for, here are the stats I had to beat the very last boss (I am talking the 16th boss in the boss list). He has 100,000 HP and with the stats found in the pics below, he was very easy for me. Overall, to beat the game basically 100% (or close to it) will be 8 hours, give or take, for most people I would think.
The 5th picture is how many turns it took to beat him on normal. The 6th is how many turns it took to beat on hard...Not much of a difference (120,000 HP on hard but he felt the same otherwise)! Easy game.Attachments:Screenshot_2016-11-11-18-24-36.pngScreenshot_2016-11-11-18-24-43.pngScreenshot_2016-11-11-18-24-47.pngScreenshot_2016-11-11-18-24-52.pngScreenshot_2016-11-11-18-26-59.pngScreenshot_2016-11-11-18-29-18.png
The 5th picture is how many turns it took to beat him on normal. The 6th is how many turns it took to beat on hard...Not much of a difference (120,000 HP on hard but he felt the same otherwise)! Easy game.Attachments:Screenshot_2016-11-11-18-24-36.pngScreenshot_2016-11-11-18-24-43.pngScreenshot_2016-11-11-18-24-47.pngScreenshot_2016-11-11-18-24-52.pngScreenshot_2016-11-11-18-26-59.pngScreenshot_2016-11-11-18-29-18.png
Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
(Updated May 6)
Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
(Updated May 6)
Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
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There should be another path leading to a small thing on the floor you step on to disarm it.
Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
(Updated May 6)
Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
(Updated May 6)
Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
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I've been wondering about the new stat growth system for levelling up (this game has no levels. I know that) but can we adjust the stat growth pattern for each party member ie if I want one of them to be a physical attacker or magic user I can adjust the stat growth for which stats I want increasing etc???
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If that potential exists, I did not see it, though it would be cool. The closest thing I see are there are tons of stat boosting items throughout the game, just give a specific character a specific item to boost a certain stat. Also, some equipment will raise some stats more than others, so again, there is a little "wiggle" room to boost some stats. I tend to love to focus purely on Defense and speed in games.
Recently beaten since April 1: Sephirothic Stories (android, kemco), Soulblazer (snes, arpg), Seek hearts (android, kemco), Super Metroid (snes), Legend of Tetrarchs (android, kemco), Castlevania 4 (snes), Actraiser (snes), Demons Crest (snes, platformer), Holy Umbrella (snes, platformer), Arcana (snes rpg)
(Updated May 6)
Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
(Updated May 6)
Kemco games I still need to beat: (2) Dragon Lapis, Dimension Cross
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Here's my endgame. I have no idea how people managed to beat it in 8 turns or so, it took me 55 turns to beat Nebula anyway, slowly whittling him away with Big Bangs.
Carla was hilarious, she was tanky to the point she took no damage from anything, even Nebula's AoE. Showing that in the attachments too
Carla was hilarious, she was tanky to the point she took no damage from anything, even Nebula's AoE. Showing that in the attachments too
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Nebula is easy to beat in 7 turns if you set potential bits to halve damage from everything, and more potential bits to ignore armor, then just only physical attack and heal when you need to, every turn you should so a minimum of 2000 damage, near 6000 on critical hit which you should get 2 or 3 of each turn
You should beat the boss on hard within 7 or 8 turns guaranteed with this
You should beat the boss on hard within 7 or 8 turns guaranteed with this
English rule No. 72: If you're gonna give a point, you're gonna need some evidence and an explanation to back it up.