Capture Compared to Creation

1oldtymer
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Post by 1oldtymer »

Don't worry too much about leveling choices.  Just load up on Happy Rings (watch the video in Mirror Castle, on 2F, I think).  Any monster in your "active" group (the max of 20 that includes those in your fighting Formation) gets the same EXP reward as the fighters in your Formation).  So you can be leveling up any monsters (as many as 20 all at once) you think might be useful.  That's another reason to delay doing too much grinding until post-game (where you can get much more EXP and 7 seeds in the extra dungeon).
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Mastertrek
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Post by Mastertrek »

Oh, ok :) But I will want some good team to Rush Through the Game :)
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Post by Mastertrek »

As it turns out, Monsters that you Can Capture BEFORE Returning Royal Treasure 2 vanish Instantly. Any Monster found after that time can be put into Standby.
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Post by Mastertrek »

And is doing Player Dungeons worth it?
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1oldtymer
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Post by 1oldtymer »

[quote=32763]

And is doing Player Dungeons worth it?

[/quote]

I didn't try any.  However, other players have made very powerful monsters by repeated mergings (going back to level 1, etc.).  For example, here is a boast from one player about his World Tree monster:

19th race World tree status was

ATK 1526 DEF 1045 AGL 770 MGC 1085 SPR 1270

For comparison purposes, my World Tree, with max experience (9999999) lev 99 but NO mergings:

ATK 307   DEF  335   AGL 242  MGC  294  SPR  338

and my World Tree easily defeats all the game monsters.  So you can see that Player Dungeons may have some nasty monsters.
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Mastertrek
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Post by Mastertrek »

Oh. Well then there's no need to try.. :)
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Post by Mastertrek »

And now I understand why you said to not bother with excessive leveling :)
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Post by Mastertrek »

But I can't understand why you need a monster In Standby to see its types. Can't you look at Bestiary Entry?
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Post by Mastertrek »

At least I don't see anything hidden  8-O
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Post by 1oldtymer »

You are right!  I overlooked that.  I would still put monsters in standby first, as there appears to be no limit on number there.  If you start to "absorb" like crazy to make new monsters/enhance existing, you can quickly hit the 20 max in the active group (I had that happen several times).

 

I'll modify one of my posts to correct it so that yes, the type shows there.  I'll also be able to fix my table for the few questions on types I had there.  Thanks!
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