Passive Skills

1oldtymer
Member
Member
Posts: 406
Joined: Tue Jan 05, 2016 8:16 am
9

Post by 1oldtymer »


Nemomon wrote:
Speaking of which, are there any passive skills exclusive to the post game? I just beat the final boss, and didn’t really start the post game. Yet, my passive skills list is pretty small.
That’s a good question.  I think most skills are available all the time, but getting the events to trigger them can be tough prior to the post game.  Some, like Gruff’s Herculean strength, you cannot control.  Others just take a long time to raise from initial level (like the Wizard spell, which gives +2%  magical damage per level up to 10 levels).  Many require a lot of battles to acquire (Elven Acumen, for example, grants +10% magical damage dealt and 5% reduction in magical damage received, but you need INT exceeding 5000).  A few are unique to specific character.
Older, but not wiser
3beez
Member
Member
Posts: 190
Joined: Thu Jan 14, 2016 4:04 am
9

Post by 3beez »

So, has anyone figured out the passive with the clue "Ko...ke..."?
[center][i]Be silly. Be honest. Be kind.[/i][/center]
rpgaddict
Newcomer
Newcomer
Posts: 0
Joined: Sun Jun 03, 2018 2:31 pm
7

Post by rpgaddict »

I don't yet, cause hard to die now, even the zombie still at 1/4.

For mia is the easiest to get so i am focusing on her.
3beez
Member
Member
Posts: 190
Joined: Thu Jan 14, 2016 4:04 am
9

Post by 3beez »

Yep, waiting too long can make getting the passives a real pain when you need a character to die. I need to "kill" Valen for "Zombie" and Leila for "Die to protect." Also, getting Valen's "1 HP?" is proving difficult. But the good news is that for Mia and Gruff I just need "Spin" and "Ko...ke".....though I have no idea what either of those are! LOL
[center][i]Be silly. Be honest. Be kind.[/i][/center]
1oldtymer
Member
Member
Posts: 406
Joined: Tue Jan 05, 2016 8:16 am
9

Post by 1oldtymer »

I gave up on trying for Zombie, etc., as my party is rather maxed out (weapons, attributes, skill levels, etc.) and dying is almost impossible.  But it was fun to set tactics to guard and sometimes get lucky that the spawned golem gets killed off and the game just runs and runs...for many minutes until I stopped the auto.  Rather easy way to get many uses of certain skills, including resistance.

The crazy "...Ko...ke..." remains a mystery.  That uppercase "K" not in the first position is bothersome.  Zarkon? perhaps?

 
Older, but not wiser
rpgaddict
Newcomer
Newcomer
Posts: 0
Joined: Sun Jun 03, 2018 2:31 pm
7

Post by rpgaddict »

Valen had a skill to poison his self so u can use that to make 1 hp left. With this skill poison resistance will be max easily.

 
3beez
Member
Member
Posts: 190
Joined: Thu Jan 14, 2016 4:04 am
9

Post by 3beez »

Thanks for the tip, Luther! The poison helped me get Valen's "1 HP" passive. With it I can easily kill and revive him, but kill/revive doesn't seem to apply to the "Zombie" skill. Guess I've got more thinking to do.
[center][i]Be silly. Be honest. Be kind.[/i][/center]
1oldtymer
Member
Member
Posts: 406
Joined: Tue Jan 05, 2016 8:16 am
9

Post by 1oldtymer »

I'm not sure which skill you mean, @3beez, but it may be  Leila's "Sheer Cliff", (right above "Solid Wall")?

I just got that one, and all that I have left for everybody  is the "Ko...ke" mystery.

I got "Sheer Cliff" the hard way, so I'm sure there is an easier method.

I put one of the party directly behind Leila so that the Wall could use her skill "One for All."  I did then get Leila's HP down to 1, but I'm not sure that is necessary. Because my party is so strong now, all I could do was fight The Bear, and let it blast away and take Leila down to 1 while she protected the character behind her.  Only difficulty after that was defeating the Bear so I could save! and have the new passive skill.  If something similar can be done against a weaker for, that would make life much easier.
[EDIT ADD] I now have ALL passive skills for all characters.  See my post below for the "Ko...ke" solution.
Older, but not wiser
1oldtymer
Member
Member
Posts: 406
Joined: Tue Jan 05, 2016 8:16 am
9

Post by 1oldtymer »

Solved!!  I now have everybody with ALL passive skills.  How..just what is that crazy clue?

change the name of the character (in the "Status" dialog) by clicking through all the suggested names until you get to the last one.....KEMCO
Older, but not wiser
3beez
Member
Member
Posts: 190
Joined: Thu Jan 14, 2016 4:04 am
9

Post by 3beez »

OMG! I never would have figured that out. Ha! I still need "Spin" and "Zombie."  I thought "Spin" would have something to do with the "Switch" abnormal status and "Zombie" would mean revive a swoon character, but I can't get the count to increase for either of those skills?
[center][i]Be silly. Be honest. Be kind.[/i][/center]
Post Reply

Return to “Miden Tower”