Elio: A Fantasie of Light and Darkness Released.
(Yes thats the name, don't look at me. Also that's how they spelled Fantasy; don't know if it was deliberate or a typo )
Any further discussions on the game are be made here until the suitable category for the game is made.
Please note that this is a Hit-Point game, which means there is no free version, but this game is free so give it a whirl.
(Note: Looks like they censored something's in the English version. For example the Dark Horned Girl is Thoroughly covered in the English version in contrast to the Japanese version, which had very weird clothes ( yes really weird, enough that young kids shouldn't see lol ))
Any further discussions on the game are be made here until the suitable category for the game is made.
Please note that this is a Hit-Point game, which means there is no free version, but this game is free so give it a whirl.
(Note: Looks like they censored something's in the English version. For example the Dark Horned Girl is Thoroughly covered in the English version in contrast to the Japanese version, which had very weird clothes ( yes really weird, enough that young kids shouldn't see lol ))
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I've played maybe 2 hours. In essence it's a Brave Frontier type of game but less exciting. :dry:
You summon "classes," and then assign a class to your heroes. You can "evolve" your classes by combining them.
Each dungeon has 5 battles, last one is a boss. You can attack, defend, or use skills. No recovery items. (But you can build and upgrade a Temple on the Home screen, which restores a % of HP after every battle, and also lets you unlock status resistance like Poison, Sleep, etc.)
Not my thing either but I'll probably play it anyway, and who knows it might grow on me.
You summon "classes," and then assign a class to your heroes. You can "evolve" your classes by combining them.
Each dungeon has 5 battles, last one is a boss. You can attack, defend, or use skills. No recovery items. (But you can build and upgrade a Temple on the Home screen, which restores a % of HP after every battle, and also lets you unlock status resistance like Poison, Sleep, etc.)
Not my thing either but I'll probably play it anyway, and who knows it might grow on me.
All your base are
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I've played a bit more now, somewhere around 5 hours. The character growth and battle system seems somewhat reminiscent of Valkyria Soul, except that you can select your character's action for each turn (plus unlike Valkyria I actually like this game).
It IS different from the usual RPG that Kemco puts out, but it's also free so I guess that's a plus.
Some will probably love it, some hate it; I think I'm in the middle somewhere.
It IS different from the usual RPG that Kemco puts out, but it's also free so I guess that's a plus.
Some will probably love it, some hate it; I think I'm in the middle somewhere.
All your base are
The description suggests economics to me:
"Kilari can be collected every 6 hours from the Temple, while Crystals can be purchased through the shop. Crystals can also be acquired by completing missions and clearing stages."
That makes me think the game can take a long time, BUT can be sped up considerably by in-app purchases. Of course most games can be shortened by such purchases, but it sounds like Elio has pushed the edge on this. Of course I'm just guessing from ad copy.
I hope you get the chance to tell us how the game is paced and if it really has the variety suggested in the promo.
"Kilari can be collected every 6 hours from the Temple, while Crystals can be purchased through the shop. Crystals can also be acquired by completing missions and clearing stages."
That makes me think the game can take a long time, BUT can be sped up considerably by in-app purchases. Of course most games can be shortened by such purchases, but it sounds like Elio has pushed the edge on this. Of course I'm just guessing from ad copy.
I hope you get the chance to tell us how the game is paced and if it really has the variety suggested in the promo.
Older, but not wiser