Characters Skills, Trust Charges and Magic Skills List

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RenNatsuki-kun
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Post by RenNatsuki-kun »



No one posted about it yet and also adding some info related to grinding, late-game, and post-game.

So let's start with the characters' skills. Starting with Vyse.



Character Skill name
Target
BG Cost
Description


Hard Edge
Single Enemy
2
Attacks with a striking flash.


Light Guard
Self
3
Nullifies all attack damage once for 3 turns.


Cover
Single Ally
2
Takes damage for an ally if less than half HP for 5 turns.


Mow Down
Enemy Column
3
Attacks by mowing down.

Plus, delays turn.


Helmet Splitter
Single Enemy
3
Attacks by striking from overhead.


Depth Slash
Enemy Row
4
Attacks with a shockwave that splits the ground.


Double Edge
Single Enemy
5
Attacks 2 times by slashing.


Protect
Single Ally, Self
4
Takes damage for an ally if less than half HP for 5 turns.

Damage received 25% down when protecting.


Hard Smash
Single Enemy
5
Attacks with spirit.

Action speed 25% down.

33% chance of paralysis


Fifth Rage
Single Enemy
5
Attacks 5 times by slashing.


Grand Cross
Single Enemy
6
Attacks with a flashing crosscut


Obscure Blade
Single Enemy
9
40% chance of swoon.

Remaining enemy HP restored as HP to party.

Event Battle: Drives out darkness.

10% of damage dealt restored as HP.


Mow back
Enemy Column
7
Attacks by fiercely mowing down.

Plus, delays turn.


Slaughter
All Enemies
8
Randomly attacks 8 times with blindingly quick slashes.


Divine Rave
Single Enemy
9
Attacks with holy power infused into blade.

25% chance of swoon. (Event Battle: X)

[Note: Best skill to kill monsters like Holy Behemoth in Monster Region.]



 

Akane.



Tip Strike
Single Enemy
3
Attacks with tip of katana.

33% chance of paralysis.


Smoke Bomb
All Enemies
2
33% chance of confusion.


Coin Toss
All Enemies
3
Attacks using 3% of money.

(Damages decreases with increased targets.)

[Notes: Best skill to kill metal monsters.]


Drizzle Cut
Self
5
Reflects normal attacks for 5 turns.


Haze Dance
All Enemies
4
Randomly attacks 5 times with quick slashes.


Petal Fall
All Enemies
4
Attacks with dancing petals.

33% chance of sleep.


Dust Diversion
Self
5
Temporary hides self.


Hit Job
Single Enemy
7
40% chance swoon.

Event Battle: Attacks by slipping into darkness.


Seal Speech
Enemy Column
6
Attacks by hindering speech.

33% chance of silence.


Steel Render
Enemy Row
8
Attacks with steel-rending force.

Delays turn.


Spinning Cut
All Enemies
7
Randomly attacks 6 times with a spinning slash.


Oblivion
Self
5
Enhances all parameters.


Tip Slash
Single Enemy
9
Attacks with power to split a mountain.

33% chance of paralysis.


Blossom Blizzard
All Enemies
9
Randomly attacks 12 times with a flurry of cherry blossoms.



 

Celes.



Smack
Single Enemy
3
Attacks by striking.

Physical damage received 25% up.


Sunlight
Single Enemy
5
Changes elemental to light.


Pray
All Allies
2
Grants 1 parameter enhancing effect.


Steady Life
All Allies
7
Restore 15% HP at the start of turn for 5 turns.


Magic Up
Single Ally
3
Magical damage dealt 25% up.

Magical damage received 25% down.


Steady Magic
All Allies
7
Restore 15% MP at start of turn for 5 turns.


Shred
Random Enemy
6
Slices and dices.

Damage 25% up for shadow-class targets.


Change Order
Single Ally
5
Instantly moves to turn.


Double Hit
Single Enemy
4
Attacks 2 times by striking.

33% chance of paralysis.


Light Giver
Self
2
Uses 30% of max MP and restores 30% MP to other allies.


Providence
Single Ally
4
Prevents abnormal status for 3 turns.


Capturing Light
All Enemies
9
Attacks by capturing with a light cage.

Induces poison to shadow-class enemies.


Temple Hit
Single Enemy
8
Attacks by pounding with light sledge.

25% chance of swoon. (Event battles: X)

Damage 25% up for shadow-class targets.


Love is Forever
Ally All
5
Maxes out trust gauge.


White Land
All Enemies
9
Attacks by turning the world white.

Damage 25% up for shadow-class targets.



 

Nisha.



Round We Go
Enemy Column
4
Attacks by swinging around weapon.


Moon Shadow
Single Enemy
5
Chances elemental to shadow.


Curse
All Enemies
2
33% chance of inducing some kind of abnormal status.


Life Drain
Single Enemy
3
Attacks by siphoning life force.

10% of damage dealt distributed to party as HP.


Magic Down
Single Enemy
3
Magical damage dealt 25% down.

Magical damage received 25% up.


Magic Drain
Single Enemy
3
Attacks by siphoning mental force.

5% of damage dealt distributed to party as MP.


Swinging Strike
All Enemies
8
Randomly attacks 5 times by swinging around.

Self: Cost 10% of max HP. (Cannot be swoon from this)


Sadist
Single Ally
3
10% of damage received restored as MP for 3 turns.


Criticalizer
Single Ally
5
Adds critical effect to attacks for 3 turns.


Shadow Giver
Single Ally
2
Uses 30% of max HP and restores 30% HP to other allies.


Extra Plunder
Single Enemy
5
Attacks by siphoning life force.

20% of damage dealt restored as HP & MP.


Countdown
Single Enemy
8
Counts down to swoon. (Event battle: X)


Dark Blockade
All Enemies
9
Temporary stops movement of light-class enemies.


Great Curse
All Enemies
7
33% chance of all abnormal status.


Black World
Enemy Row
9
Attacks by turning the world black.

25% up for light-class targets.



 

Vyse Trust Charges.



Trust Charges Skill Name
Target
Description


Raise Group
All Allies
Restores skill gauge by 2.


Burning Overdrive
All Allies
All attack damage x2 for 5 turns.


Destruction
All Enemies
Randomly attacks 5 times and deals 10% damage of max HP.


Chaos Strike
All Enemies
Randomly attacks 15 times with countless falling meteorites.

Delays turn.



 

Akane Trust Charges.



Scapegoat
All Allies
Nullifies all attack damage once for 3 turns.


Little Magi
All Allies
Restores 15% HP & MP at start of turn for 5 turns.


Safeguard
All Allies
Enhances all parameters.

Completely restores HP, MP & GB.

Cures all abnormal status.


Shining Flute
All Allies
Prerevives with effect that completely restores HP & MP when swoon.

[Note: Very useful in post-game Arena against Madame Curie.]



 

Celes Trust Charges.



Light Up
All Allies
Physical damage dealt 25% up.

Magical damage dealt 25% up.

Magical received 25% down.


Little Magi
All Allies
Restores 15% HP & MP at start of turn for 5 turns.


Safeguard
All Allies
Enhances all parameters.

Completely restores HP, MP & GB.

Cures all abnormal status.


Shining Flute
All Allies
Prerevives with effect that completely restores HP & MP when swoon.

[Note: Very useful in post-game Arena against Madame Curie.]



 

Nisha Trust Charges.



Nightfall
All Enemies
Physical damage received 25% up.

Action speed 25% down.


Dark World
All Enemies
Induces all parameter reducing effects.


Magic Charge
All Enemies
Siphons mind with a void attack.

50% of damage dealt as MP between allies.


Shadow Beret
All Enemies
Temporary stops movement.



 

Magic Skills.

Light Magic.



Magic Skill Name
Target
MP Cost
Description


Heal
Single Ally
20
Restores a little HP.


Raiden
Enemy Single
34
Attacks with falling lightning.


Shell
Single Ally
30
Physical damage received 25% down.


Speed Up
Single Ally
30
Action speed 25% up.


Heal 2
Single Ally
50
Restores HP.


Cure
Single Ally
30
Cures all abnormal status.


Holy
Single Enemy
200
Attacks with a falling pillar of light.

Physical damage dealt 25% down.

[Note: Most powerful magic during mid-game.]


Heal 3
Single Ally
80
Restores a lot of HP.


Saint Breath
Single Ally
100
Revives with 20% HP.


Reflect
Single Ally
150
Reflects all attack damage once for 3 turns.


Hard Twinkle
All Enemies
460
Attacks with falling light rain.

Physical damage dealt 25% down.


Holy War
Single Ally
200
Enhances all parameters.


Eden
Ally All, Self
MP cost 2
Reduces HP & MP to 1 & fully restores HP, MP, BG, & Spirit Energy for other allies.

Cures all abnormal status.

Nullifies all parameters reducing effects.

(Revives if swoon.)

[Celes exclusive skill in post-game.]



 

Shadow Magic.



Poison
Single Enemy
32
Attacks with poison fog.

33% chance of poison.


Dark Fire
All Enemies
40
Attacks with shadowy fire.

(Damage decreases with increased targets.)


Down & Out
Single Enemy
30
Physical damage received 25% up.

33% chance of sleep.


Incapacitate
Single Enemy
30
Action speed 25% down.

33% chance of paralysis.


Dark Flame
All Enemies
80
Attacks with shadowy flames

(Damage decreases with increased targets.)


Befuddle
Single Enemy
40
Physical damage dealt 25% down.

33% chance of confusion.


Dark Flare
All Enemies
140
Attacks with a shadowy flare

(Damage decreases with increased targets.)


Panic
Single Enemy
40
33% chance of poison.

33% chance of confusion.


Mum's the word
Single Enemy
25
Magical damage dealt 25% down.

Magical damage received 25% up.

33% chance of silence.


Dark Corona
All Enemies
250
Attacks with a shadowy inferno.

(Damage decreases with increased targets.)


Catastrophe
All Enemies
340
Attacks by causing an upheaval of nature.

33% chance of poison & paralysis.


Dark Legacy
All Enemies
460
Attacks with a torrent of darkness.

(Damage decreases with increased targets.)

[Note: Best Magic skill against Madame Curie in Arena last level.]


Siphoning Chasm
Single Enemy
400
Drags into the abyss.

Damage dealt distributed to party as HP.

[Nisha exclusive skill in post-game.]



 

Void Magic.



Void Healer
Single Ally
16
Restores a little HP.


Burning Drive
Single Ally
20
Physical damage dealt 25% up


Comet
Single Enemy
40
Attacks with a falling comet.


Stop
Single Enemy
80
33% chance temporary stop movement.


Quadro Pressure
All Enemies
160
Randomly attacks 4 times with gravity.

33% chance of confusion.


Gauge Pass
Single Ally
40
Transfers entire skill gauge to an ally.


X-Charge
All Allies
56
Physical damage dealt 25% up.


Meteor
All Enemies
340
Attacks with a giant, falling meteor.


Galactica
All Enemies
460
Attacks with destructive force.

Physical damage dealt 25% down.

33% chance of confusion.


Quick
Single Ally
240
Action speed 25% up. Rebound Halved.

[Vyse and Akane exclusive skill in post-game.]



 

Special Magic.



X-Heal
All Allies
50
Restore HP.


X-Status Guard
All Allies
80
Makes it difficult to receive abnormal status for 5 turns.


Life Replacer
Single Enemy
200
Attacks by siphoning life force.

Damage dealt distributed to party as HP.


Double Down
Single Enemy
50
Physical damage dealt 25% down.

Magical damage dealt 25% down.

Magical damage received 25% up.


Otherworldly Assault
All Enemies
260
Randomly attacks 4-6 times with beast from other dimension.


Dispel
Single Enemy
50
Nullified all parameter enhancing effect.


X-Heal 2
All Allies
120
Restores some HP


X-Cure
All Allies
100
Cures all abnormal status


X-Shell
All Allies
180
Physical damage received 25% down.


X-Heal 3
All Allies
280
Restores a lot of HP.


X-Quick
All Allies
360
Action speed 25% up.

Rebound halved.


Asdivine
All Enemies
900
Attacks by unleashing power of all elementals.



 

By the way, once your reach Main Quest 52 or 53, I really recommend to grind to every Spirit places/mausoleum as possible once you got the Airship.

Once you reach the level where you can't get EXP and SP (If...you're not mastered elementals yet.. anyway) anymore, it's the sign to change your spot. Go to another spirit places/mausoleum then grind again. (repeat and vice-versa)

I was able to reach level 600 from level 250 by grinding to the mentioned spots. (More better if you have the EXP increase orb or whatever it is you can buy in the point shop) (It's also possible to reach 700 if you are patience enough)

One note before i continue to Arena part, don't forget to add stats effect on your weapons.

There's a lot of effects combo available but here is my own preference in my weapon effects.

Vyse - STR and VIT, more damage dealt and more tanky.

Akane - SPD (This is very important) and either STR or VIT. Either more damage or more tanky.

Celes and Nisha - INT and SPD, more magic damage and more speed for fast turn. (Check post-game skill above)

Anyway, it's still just my own preferences and of course you have your own so.. yeah, there's a lot of different effect available anyway.

 

Now let's continue to Arena.

Now since you are ready enough to face powerful foes, it's time to take the most hardest level of Arena Challenge.

Arena Level 550 boss, Madame Curie herself.

Beating Madame Curie will give you good stuff, like literal good stuff.

I was able to beat Madame Curie many times with my previous save in the same level mentioned above. (Technically around Level 615 when i faced her)

What you need is the post-game magic skills (List above)

Complete Skill list of every characters and Max Magic level (All elementals).

Madame Curie first attack is Countdown, which we know that when it reach zero, the character affected with it are going to swoon but you can counter it in two way.

First is Akane support throw technique. In support section, there's an throw item called Life Return, which is a combination of Elixir and Cure Matter, but the downside of this skill is that it can only target one so you need to sacrifice 4 of Akane turn for throwing this item.

Second method is Celes Trust Gauge skill called Shining Flute (Info above). But if you want to use this skill every time Madame Curie cast Countdown, you need a ring that can replenish your Trust Gauge fast.

You need to buff Vyse and Nisha with Light Magic called Holy War (Info above) by both support Akane and Celes plus Criticalizer to Vyse for more additional damage then for Vyse, only Cast Divine Rave and for Nisha, only cast Dark Legacy as they deal huge damage to Madame Curie.

Also for the supports, Akane and Celes, make them cast X-Quick, X-Status Guard and Double Down (Info above ) for quick turn, reduced the chance of having abnormal statuses and Lower defense for more received damage to Madame Curie. (There is some instance where the supports also cast offensive magics..)

There's some instance (mostly when her health is around half of her HP or 1/4) where she cast an attack to make your HP and MP to 1, i recommend to cast Eden by Akane (Info above) then give her an item to make her both HP to full and then continue until you beat Madame Curie.

If you have questioned related to this thread, you can contact me in the site discord server.

I'm called 1417 in the server.

 

Thank you and good luck!

 

A video for reference:

My journey to end the darkness ends up losing someone I loved. Now I realized that there's no victorious in either sides. It's all about the casualties it caused...
RenNatsuki-kun
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Post by RenNatsuki-kun »

My journey to end the darkness ends up losing someone I loved. Now I realized that there's no victorious in either sides. It's all about the casualties it caused...
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