Alphadia Neo Game Length

For sharing overall play time (Normal End, True End, and Bonus Material)
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LemmyTheLenny
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Post by LemmyTheLenny »

Finished all sidequests + chaos tower. I couldnt find Fububu ruins for the life of me and gave up there.

 

This game honestly feels incredibly rushed because its got the checkmarks of all the Alphadia games but rushes through all the plot points. You have the princess and attendant, the amnesiac, the evil empire, Enah, energi rings, etc. Yet it feels empty just because of how the game is more interested in saying "Hey, doesn't this remind you of Alphadia?" than doing anything really new. The twist and ending was just there because there's no real impact and you're left with a hanging plot thread with no true ending to see what happened to Van. The final boss is a guy that makes you feel like they exist to get killed off by the real villain but that never happens and you fight this guy who has only about 10 lines in total.

The gameplay is nice going back to the Alphadia turn-based system though it was challenging and combo spells do their job nicely but it was weird not seeing Gammadia and Betadia  pop up. Idk if you get Alphadia since I wasn't interested in grinding. The styles seems rather unintuitive and cumbersome trying to juggle with what they all do when they would have been better used as classes without all the clutter that styles have. The scaling of damage by punishing you for having more defense with less damage is infuriating because what even is the reason for punishing people for having better stats? Why????? Overall, combat is ok but feels like styles are added just for the sake of change. The combo moves are a nice touch though they have been done before in Asdivine Dios and Menace.

Also, Carlo has the most unfortunate design there is because IMO he looks and acts like a pedo. No really, I initially thought he was gonna be a reoccurring villain who taunts your party and tries to put the moves on Enah. Van would have been a much better and desired party member.
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reallyreally
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Post by reallyreally »

Fuburu ruins is dead center of the world map. There is an island with a cave entrance.
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Post by reallyreally »

Typo correction

Fububu ruins location
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