Where is the craftsman?

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StarFighters76
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Post by StarFighters76 »

After doing the Craftsman quest (for Steel Ore), he takes off to somewhere, but where? I'm trying to get better equipment, and I'm not doing a good job of using my materials properly lol (it's a me problem)

Also, I'm guessing the Love Letter quest is glitched, since there is no Nalva Village in the game (I'm at the very end of the game)?
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Prajna
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Post by Prajna »

If you really are the legendary StarFighters76 who made so many awesome maps for old-school JRPGs on GameFAQs (I'm a huge fan of your work!), then it's only fitting to reply by posting a map. The attached world map below should show you where Nalva Village is located.

I'm not sure about the craftsman. He's related to side quest 6, and other side quests don't mention him. Here's a list of all side quests on this forum:

https://www.rpginsanity.com/forum/fairy ... post-25852

I'm sorry that I can't offer more insight, but Fairy Elements is one of my least favorite Exe Create games, so I don't really have fond (or any relevant) memories of it.
StarFighters76
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Post by StarFighters76 »

I am indeed that mapper guy on GameFAQs, thanks for the support! And yes, I am mapping out THIS game as well. Right now, I need to finish off Labyrinth Of Time and Material Tower and then I am completely done. And it's definitely been a chore to do because of how massive the dungeons are. Hopefully I can get them posted sometime by mid May.

With Nalva Village, it's weird that that didn't show up in my game. I'll have to double check on that.

As for the craftsman, I just need to bolster my firepower, because how I have been able to get this far with what little I have, is a miracle unto itself lol.
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ChromaRaine
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Post by ChromaRaine »

Holy fricking sh*t, man! an expert mapper making a mapping guide on KEMCO games?!

Man, I'm a fan of your work for SMT1! Thanks for doing that map, it really help me big time at that atrocious Cathedral.

 

Can you make one for Alphadia 1 & 2? The mini-map in the game is not much helpful to get every chests at dungeons and settlements.
There is no victors nor losers in war.. only casualties it left…
StarFighters76
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Post by StarFighters76 »

Well I'm glad I could help!

As for Alphadia 1 & 2, I would like to give them a try. It'll be a little bit because I still need to get Fairy Elements done. Hopefully they won't be as much of a nightmare to do like Fairy Elements. With THAT game, sure there are 13 dungeons, but I had to break so many of them down into several maps due to the size of the dungeon, which is why I will end up with 37 maps total for that game. Someone should tell Kemco that super long "when will it ever end" dungeons does not a good game make. Had that trouble with Dragon Seeker and Dragon Lapis (which the latter I still haven't finished). I will look more into those games, but no promises!
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Prajna
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Post by Prajna »

I'm usually a fan of super long and intricate dungeons, but I can imagine that the longer the dungeons are, the more of a nightmare they become for a map creator. Alphadia 1 & 2 are a bit more challenging, but mainly because of the order in which things must be done, not because of the general layout. Your mileage may vary, though. I find it much more difficult to navigate dungeons in first-person view, which is why StarFighters76's Phantasy Star maps were a huge help when I first played the game. Anyway, keep up the great work, as long as you have fun doing so.
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