RPG Novel Rogue Upgrade List

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VertVentus
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Post by VertVentus »

This dropped like February 19 ~7 PM Central, and I'm waiting on Overrogue to get on sale so I can finish that first or Novel Rogue's console port for increased currency/cloud saves (some negative mobile reviews are mentioning crashes!). In the meantime, I'm just doing the roulette every midnight Japan time (9 AM Central).

Each of the 4 story worlds have individual Novel Power upgrades with Witch Ink, I assume the SPD and ATK upgrades are the most important.
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Novel Power
Quantity


Price










Total


Starting HP +1 - When entering a dungeon, Wright, Eldur, and Olive/Hamiel/Elize/Inari's Max. HP increased.
10
30
45
60
75
90
105
120
135
150
165
975


Starting SPD +1 - When entering a dungeon, Wright, Eldur, and Olive/Hamiel/Elize/Inari's SPD increased.
5
200
300
400
500
600
-
-
-
-
-
2000


Single Attack Power +1 - Increases the power of all single attack cards.
3
300
450
600
-
-
-
-
-
-
-
1350


Multiple Attack Power +1 - Increases the power of all multiple attack cards.
2
300
450
-
-
-
-
-
-
-
-
750


Starting Shield +1 - Increases Shield granted to front and rear allies at the start of battle.
3
100
150
200
-
-
-
-
-
-
-
450


Card Square Change - Changes a square 2 squares along from the starting point to a card square that grants a card (no battle). Upgrading further changes another 3 squares along to a card square.
2
60
90
-
-
-
-
-
-
-
-
150


Rest Area HP Restore +10% - Increases HP restore amounts when resting at rest areas. [Base +40%.]
3
70
105
140
-
-
-
-
-
-
-
315


First Aid Restore +1 - Restores HP for all allies after battle.
3
200
300
400
-
-
-
-
-
-
-
900


Starting Coins +30 - Grants coins when entering a dungeon.
6
100
150
200
250
300
350
-
-
-
-
1350


Card Costs -10% - Reduces the cost of cards at shop squares.
2
150
225
-
-
-
-
-
-
-
-
375


Treasure Costs -10% - Reduces the cost of treasures at shop squares.
2
150
225
-
-
-
-
-
-
-
-
375


Rare Card Rate Up - Slightly increases the rarity of cards appearing at battle, strong enemy, and shop squares.
1
150
-
-
-
-
-
-
-
-
-
150


Rare Treasure Rate Up - Slightly increases the rarity of treasures appearing at treasure chest, strong enemy, and shop squares.
1
200
-
-
-
-
-
-
-
-
-
200


Rare Square Rate +3% - Increases the appearance rate of rare enemy, rare treasure chest, and sale shop squares.
5
100
150
200
250
300
-
-
-
-
-
1000


Card Award Swap - Adds a button to change award cards by consuming coins. Upgrading further reduces coin costs. (Coin costs increase each time used for the same award.)
3
100
150
200
-
-
-
-
-
-
-
450


Treasure Award Swap - Adds a button to change award treasures by consuming coins. Upgrading further reduces coin costs. (Coin costs increase each time used for the same award.)
3
150
225
300
-
-
-
-
-
-
-
675



Exit Yuisil's house, enter the portal in the top right, enter the house on the left, and talk to the dog NPC on the right. Woof here can convert 3000 Witch Ink into 100 Witch Stones.

The Premium version starts you off with 150 Witch Stones for $7.99 but no ads. I don't know how much the Ad Eliminator option is.

Otherwise, it's $0.99 = 100, $4.99 = 600, $9.99 = 1250, $19.99 = 2600, and $49.99 = 7000; you'll probably lose these purchased Witch Stones if you uninstall, which I found out the hard way with mobile Alter Age and Spirit Valor trying to make space...

I assume Blank Pages +1 & Ink Awards + for more metaprogression currency is a good starting point. Side Worlds reward more Witch Ink/Stones than story chapters and increase the Heart Shards on cards permanently, and if you ever reach the 20 carry cap, you can sell excess Side Worlds for Witch Ink.

After that, you'll probably prioritize Strong Enemy Mana +1 & Boss Mana +1 to deal more damage per turn.

Then Demon Labyrinth Unlocked is more post-game content, while Treasure "Fatal Bookmark" & Starting Mana +1 (93~94) can eventually cheese fights?

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Secret Room
Quantity
Price
Total


Ink Awards + - Witch Ink gained from dungeons increased by 20%.
5
300
1500


Double Up - When completing a Side World, Heart Shards for owned card and treasures increased by 2.
1
800
800


Blank Pages +1 - Each turn you defeat a floor boss in a story dungeon, you gain an additional Blank Page. [For unlocking Side Worlds.]
2
100
200


Treasure "Fatal Bookmark" - All enemies' HP is set to 1 at the start of battle. Activates for a number of battles equal to number of unlocks.
3
500
1500


Coin Battle Awards + - Coins gained from defeating enemies in dungeons increased by 10%.
4
200
800


Safe Events - Probability of forced battles on event squares halved.
1
500
500


Starter Treasure - Receive a random treasure when entering a dungeon.
2
1000
2000


Treasure Chest Squares +1 - Number of treasure chest squares in dungeons increased by 1.
1
1000
1000


Starting Mana +1 - Each ally gains +1 Mana on their first turn. (Allows for an unexpected amount of Mana.)
90
1000
90000


Strong Enemy Mana +1 - Max. Mana increased by 1 in strong enemy battles.
1
1000
1000


Boss Mana +1 - Max. Mana increased by 1 in boss battles.
1
1000
1000


Change Shield - +1 Shield to rear ally after Change.
1
800
800


Demon Labyrinth Unlocked - Unlocks additional scenario "Fragment: Underworld Love", featuring cards based on decks from the companion game Overrogue, after the ending.
1
800
800


Avatar (Wright) - Wright changes to Uniform Avatar in dungeons. (Conversation visuals remain the same.)
1
600
600


Avatar (Eldur) - Eldur changes to Fried Shrimp Avatar in dungeons. (Conversation visuals remain the same.)
1
600
600


Avatar (Olive) - Olive changes to Fluffy Avatar in dungeons. (Conversation visuals remain the same.)
1
600
600


Avatar (Hamiel) - Hamiel changes to Jet-Black Avatar in dungeons. (Conversation visuals remain the same.)
1
600
600


Avatar (Elize) - Elize changes to Wedding Avatar in dungeons. (Conversation visuals remain the same.)
1
600
600


Avatar (Inari) - Enari changes to Swimsuit Avatar in dungeons. (Conversation visuals remain the same.)
1
600
600


Avatar (Yuisil 1) - Eldur changes to Yuisil Avatar in dungeons. (Conversation visuals also change.)
1
800
800


Avatar (Yuisil 2) - Eldur changes to Student Yuisil Avatar in dungeons. (Conversation visuals also change.)
1
800
800


Avatar (Sael) - Wright changes to Sael Avatar from the companion game Overrogue in dungeons. (Conversation visuals also change.)
1
250
250


Avatar (Narba) - Eldur changes to Narba Avatar from the companion game Overrogue in dungeons. (Conversation visuals also change.)
1
250
250


Heart Shards Fixed - In dungeons, card and treasure Heart Shards fixed at 1. (Recommended for those who enjoy a challenge.)
1
0
0



 
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