The fastest way to cycle through Dead Seas random encounters (or any zone where one is hunting for a specific monster) is to equip the accessory that guarantees the first turn in any battle - I think it's from a chest from the postgame final dungeon, although I'm not sure. Then it's just a matter of equipping Step-by-Step Plate to force encounters, and running away from everything that isn't the Vortex Dragon.
I'm pretty sure the Vortex Dragon only shows up if the party is on a ship in the Dead Seas. I don't recommend searching for him on the island in the Dead Seas.
For a monster to be recorded in the Bestiary, you just have to see it. The monster can run away, or you can run away, and its entry will still be recorded; beating it is not required.
Sword of Elpsia Game Length
[quote=45189]
What about the dogenkasen Tower–is it worth doing? I took your hint and never even used the pets.
[/quote]
I'll just call it the Shop dungeon since it requires an expensive key that costs 200 Shop currency.
The Shop dungeon is mostly worth it for its funny side-story about the Guild. The treasures in it aren't worth the Shop currency until the player has purchased all of the more powerful upgrades.
Saving the Shop dungeon for last does have one disadvantage; all the fights in it will become pushover easy. The first floor is intended for the early game; the second floor for the midgame; and the third floor for the endgame.
Reaching the second attract tube on any floor of the Shop dungeon will unlock that floor for Pet Dispatch missions, for what it's worth. Pet Dispatch missions can't get any equipment from the first floor, although I think there is a random chance for worthwhile equipment from the second and third floors.
What about the dogenkasen Tower–is it worth doing? I took your hint and never even used the pets.
[/quote]
I'll just call it the Shop dungeon since it requires an expensive key that costs 200 Shop currency.
The Shop dungeon is mostly worth it for its funny side-story about the Guild. The treasures in it aren't worth the Shop currency until the player has purchased all of the more powerful upgrades.
Saving the Shop dungeon for last does have one disadvantage; all the fights in it will become pushover easy. The first floor is intended for the early game; the second floor for the midgame; and the third floor for the endgame.
Reaching the second attract tube on any floor of the Shop dungeon will unlock that floor for Pet Dispatch missions, for what it's worth. Pet Dispatch missions can't get any equipment from the first floor, although I think there is a random chance for worthwhile equipment from the second and third floors.
Victar’s Fanfiction Archive: https://www.vicfanfic.com
Featuring “Memories of an Overlord”, a Journey to Kreisia fanfiction novel
Featuring “Memories of an Overlord”, a Journey to Kreisia fanfiction novel
I used a lot of the tips in your posts, and had the time to buff the characters to max values (using your note about abusing the secret arena). Just for kicks I also abused the guild to buy a pile of the 2% physical damage boosts. In the end I was able to defeat the vortex dragons when they just got 2 turns. We used burst on turn 1, and attack on turn 2. Some RNG helped: dragon foolishly double buffed itself on its turn2, so then Nate hit it with Reverse. Then we just mopped up.
Older, but not wiser