Weapon Customizing bug
I don't know if I should share this, but if I shouldn't then I will take down this post.
I have found a bug in weapon strengthening and it can easily boost your character's stats early in the game. Maybe this will help some of you who struggle in this game or too lazy to grind for weapon's attribute.
Requirements (You need 2 to 3 weapons) :
1. 2 Weapon with the same attribute you want to upgrade (eg. crit), we call this Weapon A and Weapon B
2. any weapon (with or without attribute).
How this works :
1. Select weapon strengthening
2. Choose Weapon A as the main weapon.
3. Choose weapon B as the ingredient weapon.
4. While weapon B is selected, choose "select all".
5. Choose "Clear all" to unselect all weapon (the bonus attribute will still be there)
6. Repeat step 3 to 5 until the attribute maxed out.
7. Fuse with any weapon and you will still get the bonus attribute.
You can do this with multiple attribute, just choose each different weapon to max it, it won't lose the first bonus attribute while you developing the second/third/fourth one as long you don't quit from the weapon strengthening screen.
I have found a bug in weapon strengthening and it can easily boost your character's stats early in the game. Maybe this will help some of you who struggle in this game or too lazy to grind for weapon's attribute.
Requirements (You need 2 to 3 weapons) :
1. 2 Weapon with the same attribute you want to upgrade (eg. crit), we call this Weapon A and Weapon B
2. any weapon (with or without attribute).
How this works :
1. Select weapon strengthening
2. Choose Weapon A as the main weapon.
3. Choose weapon B as the ingredient weapon.
4. While weapon B is selected, choose "select all".
5. Choose "Clear all" to unselect all weapon (the bonus attribute will still be there)
6. Repeat step 3 to 5 until the attribute maxed out.
7. Fuse with any weapon and you will still get the bonus attribute.
You can do this with multiple attribute, just choose each different weapon to max it, it won't lose the first bonus attribute while you developing the second/third/fourth one as long you don't quit from the weapon strengthening screen.
nice catch. but i'm still grinding it out the ol fashioned way.
Though I seem to notice that if you are aiming for a stat (crit, steal, etc) the game likes to troll you by giving those stats to the people that you AREN'T wanting to have them (steal is a big one) and thus don't have them on their equipped gear, while the character/s you DO want those stats on and have equipped, the drop rate is lower. But that's probably just me being annoyed XD
Though I seem to notice that if you are aiming for a stat (crit, steal, etc) the game likes to troll you by giving those stats to the people that you AREN'T wanting to have them (steal is a big one) and thus don't have them on their equipped gear, while the character/s you DO want those stats on and have equipped, the drop rate is lower. But that's probably just me being annoyed XD
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Using this trick has reeeeaally cut down on the weapon farming time. Thanks for that.
You kind of need this trick for the post-game, because using the normal Can Ticket crafting hardly ever gives you the good effects you want to farm (1% for crit?! seriously?!). So the moment you find some of the rarer effects to grind up (SPD, etc), you're going to want to use this trick to keep weapon farming grind time to a bare minimum.
The weapon effects in this game are more balanced than, say, Asdivine Cross, because all of the good ones you'd want at 100 are either capped at 25 (and thus nontransferable, such as for Stun and HP Regen) or otherwise too rare to find normally (SPD, Crit).
You kind of need this trick for the post-game, because using the normal Can Ticket crafting hardly ever gives you the good effects you want to farm (1% for crit?! seriously?!). So the moment you find some of the rarer effects to grind up (SPD, etc), you're going to want to use this trick to keep weapon farming grind time to a bare minimum.
The weapon effects in this game are more balanced than, say, Asdivine Cross, because all of the good ones you'd want at 100 are either capped at 25 (and thus nontransferable, such as for Stun and HP Regen) or otherwise too rare to find normally (SPD, Crit).
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[quote=26663]I don’t know if I should share this, but if I shouldn’t then I will take down this post. [/quote]
Since it's a bug in the game (and not a "hack" or cheat), I'm cool with leaving it up. Same applies to other games, if anyone finds similar bugs.
(Just as long as it's a legitimate bug, and not "how to cheat and get 75,000 free IAP points in 2 minutes" or something like that, that would clearly be ripping off the devs.)
Since it's a bug in the game (and not a "hack" or cheat), I'm cool with leaving it up. Same applies to other games, if anyone finds similar bugs.

(Just as long as it's a legitimate bug, and not "how to cheat and get 75,000 free IAP points in 2 minutes" or something like that, that would clearly be ripping off the devs.)
All your base are
[quote=27476]
This bug doesn’t ‘really’ work for hp regeneration tho as you can’t get 100% for that stat only 25 % max it
[/quote]
well, the HP Regen stats is capped at 25% though in this game, it is written in the "help" section of the game.
I guess it is to balance the game, the same goes to Instant Death stats, if you can increase it to 100%, this game is finished.
This bug doesn’t ‘really’ work for hp regeneration tho as you can’t get 100% for that stat only 25 % max it
[/quote]
well, the HP Regen stats is capped at 25% though in this game, it is written in the "help" section of the game.
I guess it is to balance the game, the same goes to Instant Death stats, if you can increase it to 100%, this game is finished.
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