When selecting your active party using the "Formation" command (under "Strategy"), you might get the message, "The size is over the range." This is not an error, but a feature. Each monster has a "size" ranging from 1-3 , but you can't see it except in the "Book" (Thanks to Mastertrek). Most monsters have a size of 1, but the higher level monsters have 2-3. The total of the sizes of all monsters in your active party cannot exceed 4. So you could have 4 monsters of size 1, or say 2 monsters of size 2, or even 2 monsters with a 1 and 3. You might think, well, it is a weakness to have only 3 active monsters, so why choose that? Well, it turns out that "size" also dictates the number of consecutive "turns" the monster gets during his turn. That is, a monster of size 3 gets to attack/magic 3 times in a row! For example, the World Tree monster has size 3. He can wield a weapon that strikes twice each "attack." This means that the World Tree can land 6 strikes in a single "turn." Even better, if the World Tree has enough MP, he can use his 6 strike magic to land 18 hits in a single "turn."
How do you know the size of any monster? Just try fitting it in your party after putting in 3 monsters of size one. If it fits, the monster is a one. If not, try fitting it in your party after putting in 2 monsters of size one, etc. Or you can just follow Mastertrek's advice in look in the "Book" (upper right corner of most monster details).
The invisible size attribute
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