Similar to the later game Blood of Calamity, you can add points to various stats and learn skills as points are added. You get 30 points per level and point costs go up over time. Each of the 6 stats that can be improved have a level limit of 99 with a total boost of +98 to that stat. In battle there are 3 positions, Vanguard(Front), Middle Guard(Middle), Rearguard(Back), some skills can only be used in certain positions.
These are the initial stat levels of each character
Character
ATK
MAG
MDF
DEF
SPD
DEX
Will
3
0
0
0
0
0
Shikina
5
5
10
0
0
0
Oliver
15
0
0
0
10
0
Alk
10
10
10
10
10
0
Nichay
0
20
20
0
0
0
Each stat has their own set of skills.
Attack - Physical Damage Skills
Skill
Level
AP
Description
Crush
2
3
Single-enemy physical attack (low strength). Usable in the Vanguard or Middle Guard at the time of the action
Slice
6
6
Single-enemy physical attack (medium strength). Usable in the Vanguard or Middle Guard at the time of the action
Impact
10
5
All-enemy physical attack (low strength). Usable when in the Vanguard or Middle Guard at the time of the action.
Slay
18
12
Single-enemy physical attack (high strength). Usable when in the Vanguard or Middle Guard at the time of the action.
Double Slice
21
15
Single-enemy physical attack (low strength)(2 times). Only usable when in the Vanguard at the time of the action
Overcrush
25
10
All-enemy physical attack (medium strength). Usable when in the Vanguard or Middle Guard at the time of the action.
Overslay
29
20
All-enemy physical attack (high strength). Usable when in the Vanguard or Middle Guard at the time of the action.
Jackstrike
36
35
All-enemy physical attack (extreme strength). Only usable when in the Vanguard at the time of the action
Genocide Slay
45
21
Random physical attack (low strength)(1-3 times). Only usable when in the Vanguard at the time of the action
Dammed Slice
56
30
Random physical attack (high strength)(2-6 times). Only usable when in the Vanguard at the time of the action
Magic - Elemental Magic
Skill
Level
AP
Description
Flame
2
7
Single-enemy fire-element magic attack (low strength)
Freeze
4
7
Single-enemy water-element magic attack (low strength)
Twist
6
7
Single-enemy wind-element magic attack (low strength)
Stone
8
7
Single-enemy earth-element magic attack (low strength)
Flame Tongue
10
14
Single-enemy fire-element magic attack (medium strength)
Blizzard
12
14
Single-enemy water-element magic attack (medium strength)
Turbulence
14
14
Single-enemy wind-element magic attack (medium strength)
Stonebreak
16
14
Single-enemy earth-element magic attack (medium strength)
Explode
18
21
All-enemy fire-element magic attack (high strength)
Shine
20
7
Single-enemy light-element magic attack (low strength)
Kokytos
22
21
All-enemy water-element magic attack (high strength)
Downburst
24
21
All-enemy wind-element magic attack (high strength)
Gravemine
26
21
All-enemy earth-element magic attack (high strength)
Umbra
28
7
Single-enemy darkness-element magic attack (low strength)
Photon
30
14
Single-enemy light-element magic attack (medium strength)
Stained
35
14
Single-enemy darkness-element magic attack (medium strength)
Innocence Ray
40
21
All-enemy light-element magic attack (high strength)
Wrath Pain
50
21
All-enemy darkness-element magic attack (high strength)
Magic Defense - Healing Magic
Skill
Level
AP
Description
Repair
2
3
Single-character HP recovery magic (low strength)
Cure
4
5
Single-character HP recovery magic (medium strength)
Saint
6
5
Single-character magic recovery from abnormal states
Repair Ex
8
8
All-character HP recovery magic (low strength)
Purge
9
5
Single-character magic recovery from abnormal status
Return
10
15
Single-character magic recovery from 'Unable to Fight' (medium strength)
Cure Ex
12
11
All-character HP recovery magic (medium strength)
Sacred
20
10
All-character magic recovery from abnormal states
Dear
24
14
Single-character HP recovery magic (high strength)
High Return
26
25
Single-character magic recovery from 'Unable to Fight' (high strength)
Cure Accelerator
30
10
Single-character HP recovery magic (medium strength) + abnormal state recovery
High Purge
35
10
All-character magic recovery from abnormal status
Dear Ex
44
16
All-character HP recovery magic (high strength)
Full Return
48
40
Single-character magic full recovery from 'Unable to Fight'
Returners
80
50
All-character magic recovery from 'Unable to Fight' (high strength)
Defense - Stat Buffing Magic
Skill
Level
Ap
Description
Power
5
4
Increased ATK for single character (4 turns).
Hard
10
4
Increased DEF for single character (4 turns).
Mind
15
4
Increased MAG for single character (4 turns).
Guts
20
4
Increased MDF for single character (4 turns).
Accelerator
25
4
Increased SPD for single character (4 turns).
Force
30
10
Increased ATK,DEF for all characters (4 turns).
True
35
10
Increased MAG,MDF for all characters (4 turns).
Penetrate
40
10
Increased DEF,MDF for all characters (4 turns).
Brave
50
10
Increased ATK,MAG for all characters (4 turns).
Speed - Stat Decreasing Magic & Status Effects
Skill
Level
AP
Description
Weak
2
3
Decreased ATK for a single character (4 turns).
Hard Down
4
3
Decreased DEF for a single character (4 turns).
Demind
6
3
Decreased MAG for a single character (4 turns).
Diplation
8
3
Decreased MDF for a single character (4 turns).
Redaction
10
3
Decreased SPD for a single character (4 turns).
Hermit
12
8
Inflicts Blindness on all enemies.
Carpus
15
9
Decreased ATK,DEF for all characters (4 turns)
Sleep
18
8
Inflicts Sleep on all enemies.
Fool
20
9
Decreased MAG, MDF for all characters (4 turns).
Silence
23
8
Inflicts Blockade on all enemies.
Hassen
25
9
Decreased DEF, MDF for all characters (4 turns).
Rust
30
9
Decreased ATK, MAG for all characters (4 turns).
Suicide
35
24
Inflicts Instant Death on all enemies
Dammed
50
20
Inflicts a random abnormal state on all enemies
Special - Unique Abilities per character & extra Ruin Mode Skills
Note - Ruin Skills learned from special don't appear until that character has gained their ruin mode.
Skill
Character
Level
Description
Dragon Ripple A
Will
0
Single-enemy darkness-element magic attack (high strength). Special Ruin Mode skill
Dragon Claw
Will
0
Single-enemy physical attack (high strength) + enemy SPD halved (4 turns). Special Ruin Mode skill
Black Flare
Will
0
All-enemy darkness-element magic attack (extreme strength). Occurs automatically if Gauge is at maximum level at end of Ruin Mode
Shift Up
Will
10
In a normal attack, a continued attack is possible (2 times). Only usable when in the Vanguard at the time of the action
Lightning Speed
Will
10
A preemptive attack is always possible. Only usable when in the Vanguard at the time of choosing the action
Dragon Ripple B
Will
30
All-enemy darkness-element magic attack (high strength) + increased MAG in Ruin Mode. Special Ruin Mode skill
Gouging
Will
50
Single-enemy physical attack (high strength) + HP recovery (low strength). Special Ruin Mode skill
Blown Away
Shikina
0
Single-enemy physical attack (high strength) + Stun effect. Special Ruin Mode skill
Megastamp
Shikina
0
Single-enemy water-element magic attack (high strength) + Increased ATK during Ruin Mode. Special Ruin Mode skill
Crystal Nova
Shikina
0
All-enemy water-element magic attack (extreme strength). Occurs automatically if Gauge is at maximum level at end of Ruin Mode
Lambda Shift
Shikina
10
In a normal attack, a continued attack is possible (1-3 times). Only usable when in the Vanguard at the time of the action.
Super Lightspeed Swing
Shikina
15
All-enemy physical attack (high strength) + Stun effect. Special Ruin Mode skill
Triple Act
Shikina
20
In a normal attack, a continued attack is possible (3 times). Only usable when in the Vanguard at the time of the action.
Meteostamp
Shikina
30
All-enemy water-element magic attack (high strength) + Increased ATK during Ruin Mode. Special Ruin Mode skill
Bloody Chalice Sword
Oliver
0
Single-enemy physical attack (high strength) (2 times) + Increased ATK during Ruin Mode. Special Ruin Mode skill
Baptism of Fire
Oliver
0
Single-enemy fire-element magic attack (high strength) + Reduced DEF (4 turns). Special Ruin Mode skill
Hellgate
Oliver
0
All-enemy earth-element + fire-element magic attack (extreme strength). Occurs automatically if Gauge is at maximum level at end of Ruin Mode
Longaim
Oliver
10
Single-enemy physical attack (medium strength) from the Middle Guard possible. Only usable when in the Middle Guard at the time of the action.
Longaim A
Oliver
20
Single-enemy physical attack (medium strength) from the Rear Guard possible. Only usable when in the Rear Guard at the time of the action
Bloody Chalice Sword(modified)
Oliver
30
Single-enemy physical attack (extreme strength) (2 times) + Increased ATK during Ruin Mode. Special Ruin Mode skill
Flame of Hell
Oliver
30
All-enemy fire-element magic attack (high strength) + Reduced DEF (4 turns). Special Ruin Mode skill
Laser
Alk
0
Single-enemy light-element magic attack (high strength) + HP recovery (low strength). Special Ruin Mode skill
Holy Moon
Alk
0
All-enemy light-element magic attack (ultra-high strength) Occurs automatically if Gauge is at maximum level at end of Ruin Mode
Shine Knuckle
Alk
30
Random light-element physical attack (high strength) (1-7 times) + HP recovery (low strength). Special Ruin Mode skill
Full Shining
Alk
50
All-enemy light-element magic attack (extreme strength) + HP recovery (medium strength) Special Ruin Mode skill
Special Fire Breath
Nichay
0
Single-enemy fire-element + wind-element magic attack (high strength). Special Ruin Mode skill
Sound Wave
Nichay
0
Single-enemy physical attack ignoring DEF (high strength) + decreased MDF (4 turns) Special Ruin Mode skill
Electric Emerald
Nichay
0
All-enemy wind-element + light-element magic attack (extreme strength). Occurs automatically if Gauge is at maximum level at end of Ruin Mode
Special Mega Fire
Nichay
30
All-enemy fire-element + wind-element magic attack (high strength) Special Ruin Mode skill
Ultrasonic Wave
Nichay
30
All-enemy physical attack ignoring DEF (high strength) + decreased MDF (4 turns) Special Ruin Mode skill
Oliver, Alk & Nichay could have more special skills but, it's unlikely.
Skill List
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